1.2.7 - 1.20.1
- Changed FrozenSolid and Frosted Effect logic again
- Frosted Effect cant be applied, if the target has the FrozenSolid Effect
- added a Helper Method for Spawning A Spell Cloud
- Rage Damage Calculation was changed to % of missing health instead of missing health amount
- This change was done due to rage being too broken in modded environments where health gets increased
- The Rage Attribute still enhances this calculation on increased damage
- tweaked some animations and shifted some of them to the Berserker Mod
-
- made rage damage calc clearer, configurable & changed it, so rage has more impact the more you have
- made playerentitymixin code more clean for better visibility
- added 15% multiplier for the rage attribute in the simply skills compat datapack