New Features
- Contrast and saturation sliders
- Ambient occlusion on Distant Horizons terrain
- Added 'fast reflections' option
Improvements
- Distant horizons terrain generally renders better
- Much better rendering of 'cloudy fog'
- Light sources are now emissive
- Tweaked skylight colour
Fixes
- Fixed tonemaps that aren't Heji-Burgess not applying inverse gamma correction
- Fixed reflections on infinite ocean
- Fixed held items being translucent