Compatibility
Minecraft: Java Edition
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Creators
Details
Model Optimizations & Fixes
Optimize some models to get a little more fps and fix lots of bugs.
There is also a "lite" version of this pack, which removes some features that may affect gameplay. ("*" means it will not in the lite version)
Dependencies
Optional
- *Respackopts mod for config this resource pack
Feature list
Optimizations
Blocks
- Anvil
- Beacon
- Bell
- Cauldron
- Composter
- Fences
- Fence Gates
- Hopper
- Item Frames
- Lighting Rod
- Stairs in MC-262461
Fixes
Blocks
-
Lever
MC-141291 lever state blockstate json backwards
MC-262864 Lever base texture is mapped upside-down
MC-262865 Lever handle is shaded -
Brewing Stand
MC-262410 Brewing stand arms appear darker than they should -
Scaffolding
MC-209947 minecraft:block/scaffolding_unstable has incorrect cullfaces -
Big dripleaf
MC-221851 Tilted big dripleaf texture mirrored incorrectly from underneath
MC-224035 Small Dripleaf's model is inconsistent
MC-224392 Big dripleaves are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled -
Chain
MC-236374 Chains are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled -
Sunflower
MC-90566 The plants of sunflowers don't connect to their stems
MC-122701 Sunflowers are stretched
MC-201760 Sunflower top half cross model is not mirrored on the back -
Iron Bars
MC-192420 Iron bars Z-fight on the bottom and top -
Tripwire (Hook)
MC-262172 Tripwire hook model incorrect - stick does not attach to ring symmetrically
MC-262173The tripwire hook model uses the oak planks texture for the stick, rather than the tripwire hook item texture
MC-262174 The section of tripwire that is attached to a tripwire hook is stretched
MC-262546 Texture mapping on tripwire hook rings appears to be wrong
MC-262598 Tripwire textures in the tripwire hook "attached: true" state have a wrong black rendering when the tripwire hook is attached to a non-transparent block
MC-262600 Tripwire texture can rotate unexpectedly when neighbouring connections change / is mapped inconsistently -
Sculk Sensors uv fix
-
Spawner
MC-266463 The interior north and south faces of trial spawners are culled incorrectly -
Dragon Egg
MC-120417 Incorrect dragon egg block model -
Stonecutter
MC-164741 Stonecutter blades are much brighter when north/south than east/west -
*Repeater, Comparator and Torch
MC-177452 Unneeded faces inside repeater models
MC-177453 Unneeded faces inside comparator models
MC-214625 Unlit redstone torches are unaffected by block shading / are evenly lit on all sides
MC-214662 Redstone torches on repeaters and comparators are shaded differently from normal redstone torches -
Lightning rod
MC-234089 Lightning rods are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled -
*More blocks random rotate
-
Campfire
MC-234087 Extinguished campfires are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled -
Doors
MC-172852 Doors aren't affected by ambient occlusion/smooth lighting
Items
- Handheld Arrow in MC-201808
- Button item model tweaks
Optimizations and Fixes
Blocks
-
Flower Pot
MC-129826 ["shade": false] is missing from potted cross models, resulting in most potted plants appearing darker than they should -
Spore Blossom
MC-224195 Parity issue: Differences in the spore blossom model in JE/BE -
Sculk Vein and Glow Lichen
MC-249079 Sculk veins not mirrored correctly from behind -
*Redstone Dust
Improvements
Blocks
- *Shadeless End Rod, Lantern.
Items
- 3D Hopper, Cauldron, Comparator, Repeater.
- *Chorus Plant, Conduit improvements.
- *End Rod matches Torch-style.
- *Thin block display on the head.
- *block is a bit bigger in item frame.
- *3D Candles, Torches, Lanterns, Lever, Cake, Sniffer Egg, Flower Pot, Brewing Stand.