Also using .xx for versions now
Full Changelog: https://github.com/SamB440/ForcePack/compare/1.3.7...1.3.71
What's Changed
- Support for 1.21.2-1.21.3 resource packs. by @Chronoken in https://github.com/SamB440/ForcePack/pull/80
- Support for 1.21.4 resource packs. by @Chronoken in https://github.com/SamB440/ForcePack/pull/83
- Now using Grim's packetevents fork to bypass viaversion, should fix some compatibility issues with via
New Contributors
- @Chronoken made their first contribution in https://github.com/SamB440/ForcePack/pull/80
Full Changelog: https://github.com/SamB440/ForcePack/compare/1.3.6...1.3.7
Full Changelog: https://github.com/SamB440/ForcePack/compare/1.3.5...1.3.6
What's Changed
- Added 1.20.5+ support
Full Changelog: https://github.com/SamB440/ForcePack/compare/1.3.4...1.3.5
What's Changed
- Update to cloud 2 by @SamB440 in https://github.com/SamB440/ForcePack/pull/52
- Update wiki links by @ruViolence in https://github.com/SamB440/ForcePack/pull/54
- Fix debug resourcepack version log by @ruViolence in https://github.com/SamB440/ForcePack/pull/56
- Gradle 8.7
- Bump dependencies
- Switch back to bukkit events
- Pass debug value to PE
- Fix unload pack always being sent to 1.20.2 client on server switch
- Forcefully delay pack sending on Spigot by 1 tick and until after join game to fix an issue that I don't understand
- Handle poorly made NPC plugins, closes https://github.com/SamB440/ForcePack/issues/55
- Correctly relocate adventure, remove local PE jar
- Fix unload pack for 1.20.2 clients, undo accidentally committed debug
- Catch cloud brigadier exception from bad server implementations
- Support multiple packs in global resource pack
- Don't throw second error if startup crashed
- Fix accidentally applying multiple packs to older client versions
- Only bypass via for 1.20.3+ clients and older servers
- Fix global pack comment
- Avoid unfriendly invalid null config error
- Print file path in local host debug
- Fix error when removing resource pack on reload on older server versions
- Fix not passing player to new decoder
New Contributors
- @ruViolence made their first contribution in https://github.com/SamB440/ForcePack/pull/54
Full Changelog: https://github.com/SamB440/ForcePack/compare/1.3.3...1.3.4
What's Changed
- Allow urls & hashes to differ in sizes if generate-hash is enabled. Also fix 1.8 support.
- Fix component error by updating to latest PE and forcing adventure 4.15, 1.3.3
- Fix MC-164316 for global packs too by @EpicPlayerA10 in https://github.com/SamB440/ForcePack/pull/50
- Update to new velocity resource pack API
Full Changelog: https://github.com/SamB440/ForcePack/compare/1.3.2...1.3.3
What's Changed
- Clear global packs on reloads by @EpicPlayerA10 in https://github.com/SamB440/ForcePack/pull/48
- Blacklist mediafire, it does not have direct links
- Don't need to try and parse version anymore
- Reimplement calling status event on backend, fix sending SUCCESSFULLY_LOADED to backend with same rp even if declined
- Move PacketEvents decoder before Via to support 1.20.3+ on legacy servers properly, rewrite check handlers
- Fix prompt screen on older servers not working
- Fix adventure relocation to fix issues on legacy servers
New Contributors
- @EpicPlayerA10 made their first contribution in https://github.com/SamB440/ForcePack/pull/48
Full Changelog: https://github.com/SamB440/ForcePack/compare/1.3.1...1.3.2
To view the 1.3.0 changelog, go here: https://github.com/SamB440/ForcePack/releases/tag/1.3.0
This is a patch to 1.3.0 that fixes the following issuses:
- Fix uuid for resource pack groups on velocity
- Fix plugin message to backend server not containing removal
Full Changelog: https://github.com/SamB440/ForcePack/compare/1.3.0...1.3.1
The 1.3.0 update is finally here!
Note: ForcePack is now also available on Modrinth at https://modrinth.com/plugin/forcepack. Downloading from Modrinth also helps support me thanks to their rewards program.
This update adds support for 1.20.3+ clients and multiple resource pack support. It also adds support for MiniMessage/adventure text formatting on Spigot-based servers. You will need to update your language files - default ones can be found here.
There is now the ability to self-host resource packs. Please see the new documentation at https://fortitude.islandearth.net/forcepack/configuration for information on how to configure this.
Velocity now has support for server groups. See https://fortitude.islandearth.net/forcepack/configuration#groups.
Many bugs have also been fixed and the overall quality of the plugin has been improved significantly, especially with new documentation. This update took many months to finish, if you would like to support my work you can do so at https://ko-fi.com/samb440.
What's Changed
- Create zh_tw.yml by @VincentX0905 in https://github.com/SamB440/ForcePack/pull/32
- Create translation to spanish by @luisBazanDev in https://github.com/SamB440/ForcePack/pull/36
- 1.20.3 & Self hosting by @SamB440 in https://github.com/SamB440/ForcePack/pull/46
- Add minimessage/adventure support
- Fix compatibility with Spigot (BRIGADIER -> NATIVE_BRIGADIER).
- Send translations on main thread due to bad packet plugins
- Add exclude option for global resource packs
- Add server groups
- Update dropbox URL format
- Add [player] placeholder for velocity
- Fix logging auto-generated hash on Velocity
- Check server.properties for existing pack and warn
New Contributors
- @VincentX0905 made their first contribution in https://github.com/SamB440/ForcePack/pull/32
- @luisBazanDev made their first contribution in https://github.com/SamB440/ForcePack/pull/36
Full Changelog: https://github.com/SamB440/ForcePack/compare/1.2.9...1.3.0