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Counterplay

Counterplay

Makes it so players can't be oneshot if above specific health threshold

13
2
Game Mechanics
Utility

Compatibility

Minecraft: Java Edition

Platforms

Paper
Purpur

Supported environments

Server-side

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Creators

YouHaveTrouble
YouHaveTrouble Member

Details

Licensed GPL-2.0-or-later
Published 2 months ago
Updated 2 months ago
DescriptionChangelogVersions

Counterplay

Prevents player death if they're above certain health threshold.

Damage types are fully compatible with both vanilla types and those added by datapacks/plugins.

oneshot-protection:
  enabled: false # Set to true to enable
  health-threshold: 10.0 # Health threshold above which the player will not die
  excluded-damage-types: # Damage types that will not trigger the protection
  - generic_kill
  - fall
  - fly_into_wall

This is a concept based on the idea talked about in this blog post.

Modrinth is open source.

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.