- Fixed an issue that was causing user disconnects. (Fix/1.20.6 closes #61 by @p0t4t0sandwich in https://github.com/adde0109/Ambassador/pull/67)
- Now works with Velocity 330 and higher.
- Does not kick when switching servers anymore.
- Able to switch servers without any client side mod when the servers are similar. (Mods must match)
- Switch from Forge -> Vanilla without any reset.
A lot of the code has been rewritten so here are more technical changes:
- New config version (2.0).
- Debug messages.
- Registry checks in order to guarantee a stable switch.
- Now transcodes Forge packets and Silent gear packets.
Changelog
- Rewritten reset-mechanism in order to be more stable when using Client Reset Mod and not make the player stuck in "Negotiating" screen (#28).
- Removed "reset-timeout" in the config because of the new mechanism.
- Added support for ServerRedirect mod for auto reconnecting when the client doesn't have Client Reset Mod but instead have ServerRedirect.
- Changed how Ambassador override and initialize Velocity's ChannelInitializers in order to improve plugin compatibility.