Bug fixes
- Fixed issues rendering chest, clouds and beds using lower values.
- Closes #21
- Fixed crash on re-loading world (by no reset DisplayControl)
CHANGES
- Fixed TV tags breaks game tags for pickaxe
- Fixed DisplayControl crashes after reloads the game by no reset control position
- Fixed displays aren't released after remove block (memoryleak)
- Fixed missing icon for ÜberVolume
- Fixed screen show wrong edit value right-clicking on it
- Fixed volume percent shows as 100% the max value (even if was 200)
- Fixed blocky volume on frames
WATERFrAMES 2.0.0-beta3
A update with stuff
BUGS
- Fixed: Frame and Projector breaking is not speed boosted by right tool
- Fixed: Crash on server-side by class casting exceptions (again)
- Fixed: Blocks appears waterlogged after updating mod
FEATURES
- Enhanced configuration: now you can disable rendering or VLC usage begin a server-admin
- Client-side configuration to override serverconfig (only available overriding VLC usage and rendering)
- Update game models to be consistent with other blocks
WATERFrAMES 2.0 - BETA 1
Sorry for the late but finally is HERE!
Features
- NEW: Projector block, project pictures on long distances (configurable)
- Reworked blocks interface
- Updated to WATERMeDIA 2.0.x
- Added loading gif (customizable adding a loading.gif on: "/config/watermedia/assets/waterframes/loading.gif")
BUG FIX
- Fixed spontaneous crashes switching dimensions
- Fixed old knowed bugs and added brand new ones.
WHY IS A BETA, AND WHAT DOES THAT MEAN?
Beta (for me) is a preview version, stable for public usage, may contains weird bugs and still has missing features
MISSING 2.0 FEATURES
- Remote control (Creative and Survival)
- Create compatibility
- Frame model and texture revamp
WATERFrAMES 2.0 - BETA 1
Sorry for the late but finally is HERE!
Features
- NEW: Projector block, project pictures on long distances (configurable)
- Reworked blocks interface
- Updated to WATERMeDIA 2.0.x
- Added loading gif (customizable adding a loading.gif on: "/config/watermedia/assets/waterframes/loading.gif")
- BUG FIX
- Fixed spontaneous crashes switching dimensions
- Fixed old knowed bugs and added brand new ones.
WHY IS A BETA, AND WHAT DOES THAT MEAN?
Beta (for me) is a preview version, stable for public usage, may contains weird bugs and still has missing features
MISSING 2.0 FEATURES
- Remote control (Creative and Survival)
- Create compatibility
- Frame model and texture revamp
WHAT ABOUT TV AND COMMANDS?
I need to do some contribution to CreativeCore first, then i can go ahead with TV screen. I delayed commands by lazyness