A small balancing update that also improved on the Kitsune & Ninetails Dynamics
For All Evolutions
- Implemented the new features in Base Fox's [Agility] into [Agility++]
- Transformation cooldown will not be triggered if you transform into the same fox (Somehow not working in Forge idk why)
Fire Fox
Fixed some typos
Lightning Fox
Active Skill [Become Lightning]
Nerfed, if you wear anything, you cannot use this skill at all
Kitsune & Ninetails
Hidden Skill [Karma]
If you have more than half of Karma magnitude, the [Every 24000 ticks of surviving grant +20% Karma] is disabled (to avoid simply afking from the first day and unlock the end game Kitsune / Ninetails)
Phasing powers
- They now consume souls at a much higher rate
- You cannot float in air if you wear any heavy armors ( > iron armor )
- You cannot phase if you wear anything
Ninetails
Passive Skill [Foxiality++]
- Ninetails is now classfied as UNDEAD
- Ninetails receives 15% less damage from undead mobs
- Ninetails takes 200% damage from a Wooden Sword with Smite enchantment (Peach Wood Sword fr :3)
Kitsune
Active Skill [Spiritual Grace] & Passive Skill [Fluffy*]
Added some visual effects for when your skills damage undead mobs
Passive Skill [Foxiality++]
- Kitsune deals 25% less damage to every mobs that aren't undead
- Kitsune takes 25% more damages from undead mobs
- Kitsune deals 50% more damage to undead mobs
- Kitsune is now immune to Blindness / Darkness / Unluck
- Whenever these effects are applied, +1 in amplitude:
"minecraft:regeneration",
"minecraft:luck",
"minecraft:hero_of_the_village",
"minecraft:instant_health",
"minecraft:health_boost",
"minecraft:wither",
"minecraft:poison"
General QOL Changes:
- Updated w.r.t base fox V4.1.1's new Features
- Most of the Skills of all the foxes will not be triggerable in Spectator Mode [Found by Max_TheProtogen]
Lightning Fox:
- Fixed Railgun Splash Tag Error that cause you to receive damage regardless of where you shoot
- Nerfed Electric Beam's Max Possible Damage [6 -> 4], and its damage type no longer bypass armor
- Increased the CD of Electric Beam [4s -> 10s]
- Increased the CD of Railgun [15s -> 30s]
- Nerfed the damage of Discharge [10 -> 5, 20 -> 10, 30 -> 20]
Fire Fox:
Fixed the Heat laser has no effects on entities it hits
Ninetails:
- They can now fall 1 more block before breaking the invisibility [Requested by Aceydia] (Small Buff)
- Added more effects into the Soul Seizing Sub Skill [Requested by Aceydia] (Small Buff)
- Halved the Self-Buff effects' duration [60s -> 30s] (Nerf)
- Mostly fixed the sudden downwards momentum you receive upon exiting Phasing
Kitsune:
- Removed the Message sent to the Healed via right clicking
- Mostly fixed the sudden downwards momentum you receive upon exiting Phasing
A small version to integrate with Base Fox V4.1.0, not much changed
Generally Reduced Server load, idk by how much but can confirm :3
Fixed Bugs:
- Fixed Timidity Power in 1.19-1.19.3 for Fire Fox / Lightning Fox not triggering
- Fixed Resource Pack break Origin translation in 1.19-1.19.3 Forge [Raised by FoxxyFerris]
- Fixed Soul Power not refreshing Curse timer
- Fixed Foxiality2 Power for Kitsune and Ninetails removing incorrect subpowers
- Fixed Fire Fox always have fall damage / fly into wall damage reductions
- Fixed the Karma value still goes up if you cannot unlock more karmic fox, which cause you to unable to unlock one if you can unlock one
Changed contents:
- For Kitsune / Ninetails / Firefox, the power selection will loop backwards if you are sneaking
- Nerfed Kitsune Fluffy* Healing
- Removed Lightning Fox Armor Restriction
- Adjust Railgun shoot effects
- Fire Fox will freeze easier, raised the cap
- Implemented Damage Terrain setting, which will prevent explosion powers from destroying terrain.
Might have fixed a bug where the translations of origins or layers are gone in Forge 1.19-1.19.3. W.r.t this issue from Github issue page
Finally a new expanded fox version yay
EVERY skill is changed and I can't remember everything I've changed, so here are some notable changes you might be interested
- Reworked basic code structure for performance according to the standard of basic fox v4.0.1. And synced up with Basic Fox V4.0.1
- Backwards ported to 1.19-1.19.3
- Added some useful buttons and introduction of Karma system into the fox setting book
- Added detailed infos for EVERY skill on the origin gui
- I heckin forgot to add the Fast-Paced power on all 4 of them oml, added back in this version
- Every evolution now has a DEDICATED Fluffy Power :3
- You can now proceed another karma path if you've unlocked one karma evolution already, by doing something... (Requested by Kiro)
- Fixed Trigger Foxtype only work once in fox evolution (Raised by Wlnfr)
- Fixed Kitsune's Healing aura (Raised by Wlnfr)
- Fire fox now has a fake impact explosion as a prank :3 (Requested by Wlnfr)
- Renamed some skills and descriptions
- Changed some keybinds yadeyade
I tried to port it to 1.21 and 1.21.1. Failed miserably.
I managed to get rid of all the errors but...
It's a mess, i cant describe it
Everything is on fire
V2.0 big version lots of changes :3
Main focus is reworking fire fox
General Changes:
Updated [Agility++] / [Pounce++] / [Foxiality++] / [Hunt++] / [Timidity++] powers w.r.t the basic fox's feature
Hidden Skill [ThKarma]
Content Changed:
- Added an interface power into the origin menu to show tips and keybinds
- A karma failsafe that prevents the case where you havn't unlocked either karmic evolution but you are not allowed to
- Doubled the Karma requirement for Ninetails and Kitsune (100% -> 200%)
Fire Fox
QOL Changes:
Reworked some names and descriptions of skills
General Changes:
Halved Temperature Capacity (21000 -> 10000)
Active Skill [Firearms]
Aesthetic Change:
Skill name is changed to [Inferno Cannon]
Content Changed:
- If you are hit, your warming up meter will be reset, effectively interrupting you for 1 sec
- Big Laser damage to surrounding while travelling is nerfed (50 -> 15)
- Big Laser will consume 3x more temperature than before (-1000 -> -3000)
- You cannot move or jump when warming up / firing now
Active Skill [Rocket Fox]
Aesthetic Change:
- Skill name is changed to [Flame Wings]
- Reworked the flying particles to be less and not visible in 1st person
- Added a pair of poorly-drawn Flame Wings if you fly without elytra on.
- Added Keybinds and Infos onto the Origin Screen
Content Changed:
- Fly into wall damage reduction decreased (-80% -> -30%)
- The thrust acceleration is reduced, however, you can now thrust continuously at a small amount by holding [Space] while flying
- Increased Temperature drain for all actions listed above, even more in rain
- Explosion upon impact will only trigger if you have both
- Have activated the [Firearms] or [Inferno Cannon]
- Holding [Space]
- You lose the flame wings as long as you touch water
Passive Skill [Aspect of the Fire]
Content Changed:
- Fire Acceleration reduced to 1/4
- Explosion Resistance reduced (-80% -> -70%)
Passive Skill [Internal Heat]
Content Changed:
- Changed the temperature gain / lose rate
- Removed almost half of the buffs and debuffs that trigger at different temperature level
- Fixed snowfall detection
- You will start shaking when at lowest temperature level, and see a freezing effect (no damage tho) if you have less than 1% temperature left
Hidden Skill [Ambient Particles]
Aesthetic Change:
- Flame particles are now not visible to you in 1st person
- Gives off soul flame particles if you've reached max level of temperature (>=90%)
Ninetails
Active Skill [Power Array]
Aesthetic Change:
Added 3 poorly-drawn icons to symbolize the activated skill
Active Skill [Soul Power]
Content Changed:
- For the soul beam:
- Damage reduced (8 -> 4)
- Will only trigger Wither effect for 10s on hit
- Added [Curse] onto the target
- The [Curse] Effect:
For the next 10s, if hit by a Ninetails player:
- Damaged received is increased by 25%
- Apply weakness 1 and slowness 1 for 3s
- The Ninetails player gain 10 soul points
Active Skill [Wraith Form]
Content Changed:
Added a function to constantly reset your fall distance
Passive Skill [Timidity++]
Content Changed:
Fixed the whole thing. Ninetails could not fear before, now they can >:3
Kitsune
Active Skill [Power Array]
Aesthetic Change:
Made use the 2 poorly-drawn icons from Ninetails to symbolize the activated skill
Active Skill [Yūrei Form]
Content Changed:
It will now use [Souls] as power source
Active Skill [Life Manipulation]
Content Changed:
- It will now use and regenerate [Souls] as power source
- Healing aura will damage all undead mobs withing range by 3, every 10 ticks
- [Right Click] any seed in your inventory when holding any seed will combine them together and make a sweet berries
- [Right Click] a sweet berries with Glow ink or Glowstone Dust will turn it into a glow berries
Tried to nerf fire fox hard, dk if it's balanced enough as an end-game origin
hav fun :3