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SuperFancyClouds: Rearchitected

SuperFancyClouds: Rearchitected

A vanilla style mod that makes clouds fancier and more dynamic.

55.1k
191
Decoration

Compatibility

Minecraft: Java Edition

1.20–1.20.2
1.19.x
1.18.x
1.16.5

Platforms

Fabric
Forge

Supported environments

Client-side
Server-side
Client and server (optional)

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Links

Report issues View source

Creators

Rivmun
Rivmun Owner

Details

Licensed MIT
Published 2 years ago
Updated last year
DescriptionGalleryChangelogVersions

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SuperFancyClouds: Rearchitected 1.7.4.1-mc1.16.5

by Rivmun on Jun 23, 2023
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SuperFancyClouds: Rearchitected 1.7.4.1-mc1.16.5

by Rivmun on Jun 23, 2023
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  • Fix an issue about config consistence that causing config changed failure.

SuperFancyClouds: Rearchitected 1.16.5-1.7.4-forge

by Rivmun on Jun 21, 2023
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SuperFancyClouds: Rearchitected 1.16.5-1.7.4-fabric

by Rivmun on Jun 21, 2023
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Depends on Architectury API, now we have a Forge version.

  • Rebase source code to Architectury API for easily multiloader support.
  • Fix sync feature by added density threshold config to packet.
  • Update mod icon and rename with "Rearchitected".

SuperFancyClouds: Refabricated 1.7.3-1.16.5

by Rivmun on Jun 16, 2023
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Backport to 1.16.5

Version Note: Some features are missing in this version

  1. Failure to extend render distance of clouds. So if clouds is distant to you, they'll be culled by view border. For a better visual, please increase view distance of vanilla or decrease clouds render distance of SFCR.
  2. Sample steps value 3 is weird, DO NOT USE unless you want help me to testing it.
  3. Due to base sample method changed, clouds shape is very difference to 1.18+

SuperFancyClouds: Refabricated 1.7.3-1.20

by Rivmun on Jun 8, 2023
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  • Update to 1.20
  • Small improvement for culling (around 10% speed increased)

SuperFancyClouds: Refabricated 1.7.2-1.19.4

by Rivmun on May 12, 2023
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SuperFancyClouds: Refabricated 1.7.2-1.19.3

by Rivmun on May 12, 2023
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SuperFancyClouds: Refabricated 1.7.2-1.18.2

by Rivmun on May 12, 2023
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SuperFancyClouds: Refabricated 1.7.2-1.19.2

by Rivmun on May 12, 2023
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Changes & Fixes

  • impl culling
  • add culling debug string to F3
  • config and configScreen is arranged and changed
  • fix mixin dump
  • fix auto distance cannot change distance when game view distance has changed (mixin fix)
  • fix fog config in configScreen cannot submit
  • decreased cloud moving speed when cloud block size is not 16
  • remove chunk load check due to it's no sense

To 1.19.4:

I noticed that culling on 1.19.4 has limited improvement for framerate. I don't know why at this moment.

SuperFancyClouds: Refabricated 1.7.1-1.19.4

by Rivmun on May 5, 2023
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SuperFancyClouds: Refabricated 1.7.1-1.19.3

by Rivmun on May 5, 2023
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SuperFancyClouds: Refabricated 1.7.1-1.18.2

by Rivmun on May 5, 2023
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SuperFancyClouds: Refabricated 1.7.1-1.19.2

by Rivmun on May 5, 2023
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Changes

  • Remove Sodium-Extra compat.
  • Open threshold calculation value to config.

Fixes & Improved

  • Fix wrong height calculation in terrain dodge function.
  • Fix weather pre-detection always output thunder when '/weather rain' has running out.
  • Fix a problem that causing weather pre-detect feature cannot work after rain.
  • Fix weatherChange overridden by clientTick in singleplayer.
  • Fix fog distance when cloud block size is not 16.
  • Fix cloud moving speed when FPS is lower or higher.
  • Improved cloud height calculation.
  • Improved the calculation of density changing value. (the stepping formula)
  • Fix sync request too frequent when no get response yet.
  • Fix a probable crash in sync packet receiver.

Known Issues

  • High Performance Impact

Note

Since 1.7.x implemented smooth changing feature that needs clouds rebuild mesh in every tick, it's spend too many process resource causing a critical frame rate dropping.

To resolve it, we need to rewrite some core code, may causing mod unstable.

I'd released this bugfix patch first so that I can focus on core's modification.

See you in 1.8.x

SuperFancyClouds: Refabricated 1.7.0-1.19.4

by Rivmun on Apr 16, 2023
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Port to 1.19.4.

NOTE: Due to version difference with other 1.19.x, biome detect function is rewrote for compatibility. It will have some different in visual performing.

SuperFancyClouds: Refabricated 1.7.0-1.19.3

by Rivmun on Apr 16, 2023
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SuperFancyClouds: Refabricated 1.7.0-1.18.2

by Rivmun on Apr 16, 2023
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SuperFancyClouds: Refabricated 1.7.0

by Rivmun on Apr 16, 2023
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For some reason, we're jump to v1.7.0 now.

Feature Added

  • Cloud block size now can be config.
  • Cloud now can dodge from high mountains or tall buildings. (Inspired and private revival from RealisticClouds)
  • Biome Detect now can use chunk beneath cloud for more accuracy & rationality. (Also from RealisticClouds. It's a nice mod :)
  • (Experimental) Smooth transition between two cloud shape when cloud has refresh.

Changes & Fixes

  • Fix biome multiplier calculation (really).
  • Biome filter list now can accept tags input.
  • Improved density threshold calculation (It's difficult to balance the affect level of biome and weather. Maybe we should open it to config in future.)
  • (Obviously) A BIG internal change has occurred for this update.

SuperFancyClouds: Refabricated 1.5.1-1.18.2

by Rivmun on Feb 23, 2023
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SuperFancyClouds: Refabricated 1.5.1-1.19.3

by Rivmun on Feb 23, 2023
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