This update brings some QOL fixes and general stability improvements.
- No longer uses entities to render skins on the title screen and preset edit screens - this should fix a wide array of compatability issues and crashes.
- The game no longer hangs when loading a skin on the source edit tab.
- Added korean translations - thanks @good7777865!
- Added new option to display your current cape within skin previews, this by default is disabled.
- Fixed button placement on main menu when mod menu is not installed.
- Added support for Traditional Chinese (zh_tw.json) by @yichifauzi in https://github.com/IMB11/SkinShuffle/pull/79
- Fixed crash on launch with Provi's Health Bars.
- Fixed crash on launch with TslatEntityStatus (TES).
- Try to mitigate #86 - can't guarantee that it has been fixed though.
- Fix crashes with quotes on Windows when syncing skins on the edit screen. Quotes will be removed before sync and before preset saving.
- Native image handling has been cleaned up - hopefully reducing the number of crashes for users on Windows 10 versions below <1903 and Windows 11 versions above March 2024 patch - this issue is a bug that Mojang has been trying to fix for a while, not much I can do about it.