(1.20.*) Added official support for NeoForge. Just like Fabric and Forge, in the same jar!
Updated structure and content of mod info files.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Updated mod to Minecraft version 1.20.2.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Updated mod to Minecraft version 1.20.1.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Updated mod to Minecraft version 1.20.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Updated mod to Minecraft version 1.19.4.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Changed computeIfAbsent to use Collective's HashMapFunctions. This adds compatibility with threaded dimensions.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Changed how values in HashMaps are put. Instead of using an event, it uses the computeIfAbsent Java function.
This fixes incompatibilities with other mods creating dimensions/levels without using the event.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Fixed the min/max values not being used correctly within the in-game config.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Updated mod to support the Collective version 6.4 release.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn
Improved compatibility with other mods loading worlds differently.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=skeleton-horse-spawn