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Sculk Horde

Sculk Horde

The Sculk Horde unleashes an ultimate end-game challenge that will push you to your limits. Once triggered, the ancient Sculk Horde awakens from its slumber, hungering for the assimilation of all life forms in your world. Are you prepared?

117.0k
293
Adventure
Mobs
World Generation

Compatibility

Minecraft: Java Edition

1.20.x
1.19.4
1.19.2
1.19
1.16.5

Platforms

Forge

Supported environments

Client and server

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Links

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Creators

Mikeatron-User
Mikeatron-User Owner

Details

Licensed Apache-2.0
Published 2 years ago
Updated 6 hours ago
DescriptionGalleryChangelogVersions

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6

Sculk Horde 1.20.1-0.9.28

by Mikeatron-User on Mar 23, 2025
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Version [1.20.1-0.9.28]

General Changelog

  • Fixed Sculk Horde Systems not being initialized upon world first load.
  • Fixed Systems running before world is ready.
  • Fixed world loading getting stuck at 100%

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.27

by Mikeatron-User on Mar 22, 2025
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Version [1.20.1-0.9.27]

General Changelog

  • Fixed Crashes related to incorrectly accessing saved data.
  • Fixed Sculk Atmosphere / fog being applied to explicit denied targets.
  • Fixed Cursors being slow / non responsive when they spawn during 1 minute grace period after world load.

Experimental Mode Changes

  • Added Sculk Guardian Spawn Egg

Sculk Horde 1.20.1-0.9.26

by Mikeatron-User on Mar 20, 2025
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Version [1.20.1-0.9.26]

General Changelog
- Added new Soul Harvester particles for when a mob is killed near it.

- Changed Event System to utilize UUIDs instead of String ID's.

- Fixed Event System not loading correctly from memory.

 

Experimental Mode Changes

  • Added More Translations to Experimental Featrures
  • Possibly Fixed Golem of Wrath crash, but unsure.
  • Fixed Hitsquad event not loading correctly from memory, causing multiple soul reapers to spawn.

Sculk Horde 1.20.1-0.9.25

by Mikeatron-User on Mar 18, 2025
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Version [1.20.1-0.9.25]

General Changelog
- Fixed Soul Harvester not using performance excempt cursors.
-  Updated Sculk Mass block to immediately infect blocks under it.

 

Experimental Mode Changes

- Added Translations for Ferriscite Tools.
- Added Translations for Diascite Tools.
- Added Translations for Blade of Purity.
- Added Translations for Diseased Atmosphere Effect.
- Added Translations for Dense Effect.
- Added Translations for Sculk Fog Effect.
- Added creative menu tab for experimental features.

Sculk Horde 1.20.1-0.9.24

by Mikeatron-User on Mar 17, 2025
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Version [1.20.1-0.9.24]

General Changelog
- Added 1 minute cooldown for bee hives to infect land.
- Added Statstic for how much mass has been returned to the horde via units despawning.
- Added Virtual Cursors System.
- Added Chunk Cursors System.
- Added Sculk Horde Dev Command
   - Can be used to infected large areas
   - Can be used to purify large areas
   - Mainly for development purposes
- Added config option for all mobs to attack the horde.
- Added Slime Debug System for debugging virtual cursors.
- Updated Corroded effect to damage less often.
- Updated Wool to be infestible.
- Updated Contribution Coins to use UUID's instead of usernames.
- Updated Infested Logs to be directional.
- Updated general spawn rates of flora
- Updated majority of cursors to user new Virtual cursor system.
- Updated Dev Mass Infectinator to use Virtual Cursors
- Updated Spore Spewer Cursors to be faster
- Updated burrowed and diseased cysts to stop working after horde defeat.
- Fixed Long Standing Bug of cursors traveling through the air.
- Fixed Sculk Mass and Compost breaking blocks.
- Fixed structures breaking blocks they arent supposed to.
- Fixed Crash related to ravager.
- Fixed Infestion Probers ignoring infestation ward.

 

Experimental Mode Changes

- Added Diseased Atmosphere Effect
- Added New Atmosphere infection from nodes in mature stage.
- Added Golem of Wrath
- Added Sculk Guardian
- Added Soul Animator
- Added Golem of Wrath Animator Block
- Added Recipes for Soulite Shards and Golem of Wrath Animator Block
- Added New Soulite Textures
- Added Bee Colony Structures.
- Added Ferriscite
- Added Diascite
- Added Diascite Tools
- Added Ferriscite Tools
- Added Blade of Purity
- Added Tendril flora
- Added Fungal Shroom Flora
- Added diamond mining level to Soulite and Fungal blocks.
- Added Drops to soulite and fungal blocks.
- Added Zoltraak Entity
- Added Soul Blast Attack to Reaper (Knocks back enemies, not players yet.)
- Added basic dev animations to reaper attacks.
- Updated Soul Reaper Texture
- Updated reaper attacks to be blockable.
- Updated hit squad event mechanics.
- Various Fixes

Sculk Horde 1.20.1-0.9.23

by Mikeatron-User on Jan 2, 2025
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Version [1.20.1-0.9.23]

General Changes

- Added new sculk zombie textures, model, & animations.
- Added new sculk spitter textures, model, & animations.
- Added new sculk creeper textures, model, & animations.
- Added new sculk hatcher textures, model, & animations.
- Added new sculk ravager textures, model, sounds, & animations.
- Added new sculk vindicator textures, model, & animations.
- Added new sculk witch textures, model, & animations.
- Added new sculk spore spewer textures & model.
- Added new sculk phantom textures & model.
- Added new sculk enderman textures & model.
- Added new sculk mite sounds.
- Added ability for all combat mobs to attack the horde by default. This is configurable.
- Added statistic for how much mass has been returned to the horde via units despawning.
- Changed witches to now turn invisible after taking any damage while too close to an enemy.
- Changed sculk hatchers to now yeet mites at their enemies.
- Changed sculk hatchers to have increased health.
- Changed acid projectiles to do damage if they cannot apply the corroded effect.
- Changed bee nest to have a 1 minute cooldown for infecting land.
- Changed coin of contribution to use UUID's instead of usernames.
- Changed infested logs to be directional.
- Changed spawn rates of flora.
- Fixed sculk mass blocks and compost breaking blocks.
- Fixed structures breaking blocks they are not supposed to.
- Fixed purification speed and infectation speed multipliers being 0.

Experimental Mode Changes

- Added new sculk zombie textures, model, & animations.
- Added new sculk spitter textures, model, & animations.
- Added new sculk creeper textures, model, & animations.
- Added new sculk hatcher textures, model, & animations.
- Added new sculk ravager textures, model, sounds, & animations.
- Added new sculk vindicator textures, model, & animations.
- Added new sculk witch textures, model, & animations.
- Added new sculk spore spewer textures & model.
- Added new sculk phantom textures & model.
- Added new sculk enderman textures & model.
- Added new sculk mite sounds.
- Added ability for all combat mobs to attack the horde by default. This is configurable.
- Added statistic for how much mass has been returned to the horde via units despawning.
- Changed witches to now turn invisible after taking any damage while too close to an enemy.
- Changed sculk hatchers to now yeet mites at their enemies.
- Changed sculk hatchers to have increased health.
- Changed acid projectiles to do damage if they cannot apply the corroded effect.
- Changed bee nest to have a 1 minute cooldown for infecting land.
- Changed coin of contribution to use UUID's instead of usernames.
- Changed infested logs to be directional.
- Changed spawn rates of flora.
- Fixed sculk mass blocks and compost breaking blocks.
- Fixed structures breaking blocks they are not supposed to.
- Fixed purification speed and infectation speed multipliers being 0.

Sculk Horde 1.20.1-0.9.22

by Mikeatron-User on Dec 11, 2024
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Version [1.20.1-0.9.22]

General Changes

  • Added Sculk Horde Target Blacklist to config. Any entity put into this list wont be targeted by the horde.
  • Added back maximum infestor cursor population config option. This will allow you to control how many infestation cursors exist at one time.

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.20

by Mikeatron-User on Dec 7, 2024
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Version [1.20.1-0.9.20]

General Changes

  • Added New Particles to Corroded Effect.
  • Added New Particles to Burrowed Effect.
  • Added New Sound Effect to Burrowed Effect.
  • Added Mod Configurable compataiblity to the following mods: Scape and Run Parasites, Mi Alliance, Deeper and Darker, Dawn of the Flood, Another Dimension Invasion, Prion Infection, The Flesh that Hates, Withering Away: Reborn, Entomophobia, Abominations Infection, Phayriosis Parasite Infection, Swarm Infection, The Bulbus Infection, and Complete Distortion Reborn.
  • Changed Sculk Creeper block infection no longer affected by auto performance system.
  • Changed Cursors no longer work after horde defeat.
  • Changed mass to no longer accumilates after defeat.
  • Changed Defeat of horde to reset mass to 0.
  • Renamed Modding API Folder
  • Fixed Variuous Issues with config command.

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.19

by Mikeatron-User on Dec 1, 2024
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Version [1.20.1-0.9.19] Reset Horde Command

General Changes

  • Added /sculkhorde reset` to reset the horde.

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.18

by Mikeatron-User on Nov 26, 2024
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Version [1.20.1-0.9.18] Patch

General Changes

  • Updated English and German Translations.
  • Reduced Particle Spawn Rates for Cursors.
  • Fixed Purification for some infected block types.
  • Fixed Sculk Flora trying to generate on non study faces.
  • Removed disable_sculk_horde_unless_activated config option (It never worked.)

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.17

by Mikeatron-User on Nov 24, 2024
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Version [1.20.1-0.9.17] Performance Update

General Changes

  • Added New Auto Performance System. Performance modes can range from the following: Potato -> Low -> Medium -> High. Various aspects of gameplay like sculk population limits, cursor speed, cursor population, max active nodes, etc are affected by this. If your tps is below a specific threshold for 10 seconds, performance mode will be downgraded. If you are above a tps threshold for 5 minutes, performance mode will upgrade.
  • Added Priorities to Block Infestation Tables and Block Infestation Table Entries. This will allow modders such to be able to more easily add their own block infestation entries.
  • Added Modding API to my mod. Right now its only for the block infestation system, but I will expand it further to allow for easier addon making.
  • Added Infested Variants of Stairs
  • Added Infested Variants of Slabs
  • Added Infested Variants of Fences
  • Added Infested Variants of Fence Gates
  • Added Infested Variants of Walls
  • Added German Translation
  • Added additional config options for sculk phantoms. (Delete your config file to update it)
  • Added speed multipliers for infestation and purification cursors in config. (Delete your config file to update it)
  • Updated Xaeros Minimap Icons for Sculk Mobs.
  • Updated English Translations for entity names.
  • Updated Russian Translations.
  • Updated Deeper and Darker Compatability.
  • Updated Status and Status All command to include information about performance.
  • Updated Config command to reflect changes.
  • Fixed Crash Related to Null Check.
  • Fixed Typo with Sculk Enderman in the scouting announcement.
  • Replaced enableAmountOfBeeHives() method with an async method to improve performance.
  • Removed majority of performance options in config.

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.16

by Mikeatron-User on Sep 29, 2024
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Version [1.20.1-0.9.16] Bug Fixes

General Changes

  • Fixed a crash related to spawning particles on the server.
  • Fixed incompatibility with Hardcore Revival and the Corroded Effect.

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.15

by Mikeatron-User on Sep 18, 2024
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Version [1.20.1-0.9.15] Bug Fixes

General Changes

  • Fixed Raids not properly initializing quite frequently.
  • Fixed the console being spammed with some junk.

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.14

by Mikeatron-User on Sep 12, 2024
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Version [1.20.1-0.9.14] Bug Fix and Translations

General Changes

  • Updated Translations
  • Added Saftey Check to make sure modpack authors use the right tags for entities to avoid crash.

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.13

by Mikeatron-User on Aug 14, 2024
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Version [1.20.1-0.9.13] Tweaks

General Changes

  • Fixed Console Spamming Raid Failed

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.12

by Mikeatron-User on Aug 10, 2024
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Version [1.20.1-0.9.12] Tweaks

General Changes

  • Changed Phantom Corpse to no longer drown.
  • Changed Infestation Purifier to no longer drown.
  • Simplified Sculk Spitter shooting logic. Now also shoots on sight.
  • Reduced cooldown for spotting enemies.
  • Spore Spewer Drops cloud of burrowed on death.
  • Fixed Null Crash with Raids

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.11

by Mikeatron-User on Aug 9, 2024
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Version [1.20.1-0.9.11] Auto Performance Mode

General Changes

  • Reworked Config Settings related to Performance.
  • Sculk Horde now has an auto performance mode that will slow cursors if Server TPS is below 15.
  • Added config setting for max active nodes.
  • Added config setting for max population of cursors.
  • Added config setting for cursor population before triggering auto performance mode.
  • Fixed Crash related to running server code on client.

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.10

by Mikeatron-User on Aug 9, 2024
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Version [1.20.1-0.9.10] Sculk Witch Release

General Changes

  • Sculk Witch is no longer experimental.
  • Gravemind now stores profiles on players.
  • Updated list of contributors.

Experimental Mode Changes

  • N/A

Sculk Horde 1.20.1-0.9.9

by Mikeatron-User on Jul 30, 2024
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Version [1.20.1-0.9.9] Tweaks

General Changes

  • N/A

Experimental Mode Changes

  • Sculk Witches spawn less frequently.

Sculk Horde 1.20.1-0.9.8

by Mikeatron-User on Jul 3, 2024
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Version [1.20.1-0.9.8] Tweaks

General Changes

  • Corrected some unnecessary casts for Sculk Commander Origin Addon.

Experimental Mode Changes

  • Sculk Witches spawn more frequently. (Not Final)
  • Added Sculk Zombie and Vindicator Sounds by Bioscar
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