- Added a recipe to revert Encased Pipes to normal ones
- Added utility recipes for easy Hopper and Stick crafting using Logs
- Feeding Troughs will now cache the location of the last seen Trough to avoid having to constantly query the POI system, should improve performance when many animals are in the world
- Fixed Share Items to Chat not working for items in the Hotbar
- Fixed utility Minecart recipes not using the iron ingot tag
- If enabled, Copper Pipes can now be right clicked with Glass to make Encased Pipes in the world
- Abacus now starts counting from 1 instead of 0
- Added a config option to change Quark's region weight in TerraBlender
- Added a config option to disable pipe item rendering
- Added kingbdogz and soda
- Added Renewable Spore Blossoms (20% with bone meal)
- Added Safe Rabbits, making rabbits take less fall damage
- Ancient Tomes now spawn in Ancient City chests by default
- Fixed double door opening ignoring area protection mods
- Fixed Fake Players being able to pick up chickens
- Fixed Forgotten being able to pick up player loot, and then not dropping it
- Fixed Forgotten spawns not being controllable by other mods, hopefully
- Fixed item color definitions crashing with optifine, hopefully
- Fixed picked up chickens desyncing if the player goes underwater
- Fixed Potted Chorus Weeds and Potted Chorus Twist not being localized (ochotonida)
- Fixed Quark pressure plates not being correctly tagged as such
- Fixed reacharound placement ignoring area protection mods (heipiao233)
- Fixed sharing items in a server with Chat Reports disabled not showing item previews
- Fixed sharing items in a server with Chat Reports enabled kicking you out
- Fixed Shields not being included in visual enchantment tooltips by default
- Fixed small armor stands not rendering player models (maranda)
- Fixed the Back keybind being able to be bound to left click, locking you from pressing anything ever again
- Fixed Variant Ladders not showing up in JEI
- Fixed Wood Posts, Dirty Glass, Doors, Trapdoors, and Fence Gates being in the wrong creative tabs
- Improved Glowshroom textures
- Lowered Wraith spawn rate
- Marked the experimental Sculk Saw item as NYI to stop confusing anyone who runs into it
- Moved "Zombie Villagers on Normal" from Experimental to Tweaks and enabled it by default
- Redesigned Wraiths visually
- Wraiths are now neutral unless provoked, and have additional HP to make up for it