CHANGELOG 1.1.18
ADDITIONS AND CHANGES
- fix: Controller crashing game on break or place with adjacent blocks (#19, #23)
- fix: redstone control of machine recipe(redstone > 0 = machine paused) [controller or direct sided powered blocks]
- add: controller tab button to break current structure placed
- fix: calling client side methods on server side (#20, #21)
- fix: experience output not being processing
- add: recipe modifiers to machine
RECOMENDATIONS
- Update every addon you have to improve compat and don't break things
CHANGELOG 1.1.15
ADDITIONS AND CHANGES
- Add: renderProgress to recipe:
- json:
"renderProgress": true|false
(if not provided -> default: true) - kubejs:
.renderProgress(true|false)
(if not present -> default: true)
- json:
- Remove: item bus config as it does nothing (for the moment)
- Fix: using tags and blockstates not recognizing blockstates
- Update: Controller GUI structure tooltip(one value is no longer wrapped by
[]
) - Update: Controller Item structure tooltip(one value is no longer wrapped by
[]
)
RECOMENDATIONS
- Update every addon you have to improve compat and don't break things
- This version will crash with [NeoForge]Modular Machinery Reborn Energistics-1.21.1-1.1.2
CHANGELOG 1.1.14
ADDITIONS AND CHANGES
- Fix: crashing with JEI #16
RECOMENDATIONS
- Update every addon you have to improve compat and don't break things
- This version will crash with [NeoForge]Modular Machinery Reborn Energistics-1.21.1-1.1.2
CHANGELOG 1.1.13
ADDITIONS AND CHANGES
- Fix: sync server-client machines
- Fix: vanilla blocks flipped with the controller horizontal facing
- Add: blocks showed on item tooltip (shift) and controller GUI with checker in inventory
- Add: experience hatches
- Add: experience requirement (KubeJS/json)
- Update: test datapack (with experience)
- Update: KubeJS example (with experience)
RECOMENDATIONS
- Update every addon you have to improve compat and don't break things
- This version will crash with [NeoForge]Modular Machinery Reborn Energistics-1.21.1-1.1.2
CHANGELOG 1.1.11
ADDITIONS AND CHANGES
- Fix breaking multiblocks with blocks in "ANY" position
- Add chance to item and fluid requirements(KubeJS): Must be between 0 and 1, being 0 not
consumed/produced and 1 always consumed/produced
- .requireItem(ingredient, chance, x, y) // .produceItem(ingredient, chance, x, y)
- .requireItem(ingredient, x, y) // .produceItem(ingredient, x, y)
- .requireFluid(fluid, chance, x, y) // .produceFluid(fluid, chance, x, y)
- .requireFluid(fluid, x, y) // .produceFluid(fluid, x, y)
- or without the "x" and "y" positions for EMI/JEI
RECOMENDATIONS
- Update every addon you have to improve compat and don't break things
CHANGELOG 1.1.5
ADDITIONS AND CHANGES
- fix: item requirement in json not accepting tags
- fix: jei being required instead of optional
- add: structure placement
- add: unified tags for input and output of each type
RECOMENDATIONS
- Update every addon you have to improve compat and don't break things
CHANGELOG 1.1.2
ADDITIONS AND CHANGES
- Add spanish and chinese simplified translations
- Add width and height optional properties for each recipe (default width/height 256)
- KubeJS:
.width(<number>).height(<number>)
- Json:
"width": <number>
"height": <number>
- KubeJS:
- Add x and y progress position:
- KubeJS:
.progressX(<number>).progressY(<number>)
- Json:
"progressPosition": { "x": <number>, "y": <number> }
- KubeJS:
- Change width and height for fluid jei element to same as item slot
- Change width and height for energy jei element to 18x54 (3 times item slot height)
- Text info now renderers from bottom (recipe height - 8px) to top