- Made several adjustments and improvements to Bulk Compression:
- Now allows for compression/decompression recipes with amounts other than 4 and 9 (e.g. certain mods' "Tiny Coal/Charcoal")
- Added a new
compression_blacklist
tag with which to prevent certain items from ever appearing in a compression chain, override or not - Refined compression recipe logic in order to better catch other odd cases such as mods with atypical ingot/block recipes for their own metals (NOTE: Unification mods such as AlmostUnified are recommended for this to be most effective.)
- Added more detailed logging for compression including debug logs for every individually generated chain and override
- Added some more default overrides such as string, snow and honeycomb
- Added a bundled "Classic Cell Colours" resource pack
- Restores the original, pre-1.21 colour schemes and progression (red, yellow, green, blue, purple) for storage cell sides while retaining the overall appearance of storage cells as of the 1.21 AE2 retexture
- Applies to both AE2 and MEGA storage cells and crafting CPU blocks
- Includes add-on support for Applied Mekanistics and Ars Énergistique
- Added integration for Applied Flux Induction Card support to the MEGA Interface and Pattern Provider.
- Updated textures for the Accumulation Press/Circuit/Processor, upgrade cards and storage components to match current base AE2 textures again
- Added the Portable Cell Workbench, an item version of AE2's own Cell Workbench block for partitioning cells
- Re-added the ME Cell Dock from MC1.20.1 versions used to mount a single storage cell in the space of a "flat" cable part
- Re-added the "limiter" (now "cutoff") mechanic for Bulk Compression from previous versions to cap reported amounts of a bulk resources to a smaller variant, which now works on a per-cell basis and can be configured via the Cell Workbench instead of using a hard-capped global config option.
- Re-added Ars Énergistique integration
- Added extra safeguarding and logging for crafting recipes leading to duplicate (infinitely-looping) Bulk Compression variants
- Fixed missing drive cell model for MEGA Radioactive Chemical Cell
- Fixed (possible) wonky checking/behaviour for lava transformation recipes
- Initial port to MC 1.21
- Overhauled textures to match new AE2 look (huge thanks to @Ridanisaurus)
- Added Sky Bronze alloy ingots and storage block to craft fluid cell housings with, made in the same way as Sky Steel but with copper in place of iron
- Re-added Applied Mekanistics integration
- Added Sky Osmium alloy ingots to craft chemical cell housings with, made the same as Sky Steel with osmium in place of iron
- Integration-specific items are no longer registered conditionally, instead being registered as dummy items/blocks if their respective add-on is not present/installed
Added AppliedE integration in the form of MEGA Transmutation Interfaces (Forge-only).