This is a "special" build from a work-in-progress modding environment state, that is not meant for normal use.
The main issue is that there are no matching builds of my other mods that work with this version. At least I'm pretty sure there is no MiniHUD version that would work with this version, I don't remember about Litematica and Tweakeroo. Item Scroller most likely would work.
I don't remember what commit it was made from, but if it's from the latest commit on the build date, then it has the following changes on top of the previous "normal" 0.10.0-dev.29
version:
- Add some new util methods to
RenderUtils
,BlockUtils
,MathUtils
,PositionUtils
- Some
RenderObject*
changes for MiniHUD - Fix a render state leak in the method that renders a model in a GUI
- Remove commented out testing code
But on the other hand the file size is slightly smaller than dev.29
, so this is probably not the case?
This version is ONLY USEFUL for use with the special Litematica build that has the first somewhat operational but WIP cross-MC-version schematic conversion support: litematica-1.12.2-0.0.0-dev.schematic_conversion_wip1_2020_06_02.litemod
.
Don't try to use this version with any other mods/versions!
Original build time: 2020-09-17 01:56:24 UTC+3
- Update to MC 1.16.1 (just a version bump)
- Add a
ConfigString
change needed by the Watson mod port by Arnevdl29 - Fix text rendering in
drawTextPlate()
- Fix configs not calling the value change callback when reset
- Add a Russian localization by
kyrtion
Original build time: 2020-06-30 02:22:01 UTC+3
- Change/improve Ray Trace behavior for non-collidable blocks
- Fix a big brain bug in
ConfigString#setValueFromString()
>_> - Fix/improve the block state properties fetcher to use the proper value names
- Add a
BlockUtils.getBlockStateTagFromString()
util method - Add a
NBTUtils.getOrCreateCompound()
util method
Original build time: 2020-06-02 00:23:57 UTC+3