What's new in Keepers of the Stones II version 1.0.0.37?
- Added new element - music
- Added freaking parsnip
- Added soup from freaking parsnip
- Updated the model and texture of the Energium Golem
- Updated energium blocks textures
- Updated energium armor texture
- [API] Colorful Powers API has been updated to version 13
What's new in Keepers of the Stones II version 1.0.0.36?
- Depleted Energium ingot, Energium ingot, Amplifer drop, and Copyrium ingot can now be used as material for armor trims
- Updated textures related to energium
- Added configuration file
- Removed dependency on Mino's Particle Presets mod
- [API] Colorful Powers API has been updated to version 12
- [Bugfix] Fixed invalid cpapi version on 1.20.1
- [Bugfix] Fixed a bug where items without protection points disappeared when the stone or battery was activated
- [Bugfix] Fixed a bug where animation was played by pressing the detransformation key without an active master effect
What's new in Keepers of the Stones II version 1.0.0.35?
- Added new cursed stone blocks
- The radius of interaction between storages has been reduced
- Changed the sound of using time element abilities
- Сursed pillar texture has been updated
- Raw copyrium block texture updated
- [Bugfix] Fixed a bug that caused the structure not to be generated
- [Bugfix] Fixed a crash that caused old worlds to fail to load (Removed legacy core)
- [Bugfix] Fixed a crash on version 1.20.6
What's new in Keepers of the Stones II version 1.0.0.34?
- Added new element - mercury
- Improved poison and rain bows, now their range depends on the time of use (like vanilla bows)
- Stopping time now stops the player completely
- Reduced battery charging time to 30 seconds instead of 5 minutes
- Added a new required mod - Pehkui
- [API] Colorful Powers API has been updated to version 11
- [Bugfix] Fixed a bug where some recipes could not be unlocked
- [Bugfix] Fixed a bug that caused the ‘End of Tyranny’ achievement to not have an icon
- [Bugfix] Fixed a bug that caused the slots in the battery charger to be blocked
- [Bugfix] Fixed a bug in the atomic rocket model that caused the rocket to be pointed in the wrong direction
What's new in Keepers of the Stones II version 1.0.0.31?
- Content from Energium Extra mod has been moved to Keepers of the Stones II
- Updated the mechanics of the technobarrier
- The Sand Master's burial ability has been changed
- Slightly increased repulsion by the air flow
- [API] Colorful Powers API has been updated to version 9
- [API] Added support for custom boosters for stones
- [API] Added garter for client side activation stone for add-ons
- [Bugfix] Fixed a crash caused by using abilities on projectiles
- [Bugfix] Fixed a bug that caused the energium core to not drop out of the golem
- [Bugfix] Fixed a bug where the player could use abilities in spectator mode
- [Bugfix] Fixed a bug that caused the first air ability to not push players away
- [Bugfix] Fixed a bug that caused the third earth ability to not work
- [Bugfix] Fixed a bug that caused sand to be duplicated when using the burial ability on a sand master
- [Bugfix] Fixed a bug that caused the black hole to attract all entities including projectiles, etc.
What's new in Keepers of the Stones II version 1.0.0.30?
- Full migration to NeoForge 1.20.4
- Added the ability to switch from Keepers of the Stones to Keepers of the Stones II (Some items may disappear during the transition)
- Player animations returned when activating and deactivating stones
- PlayerAnimator mod is again required for the mod to work
- One key now opens one vault
- The number of keys after defeating bosses is now equal to the number of vaults in the structures
- [Bugfix] Fixed a bug that caused the mod's game rules to not work
What's new in Keepers of the Stones II version 1.0.0.29?
- Added new music disc - Ancient Mood
- Added new game rules - limit on the number of stones and limit on getting stones for one player
- The generation of the cursed forest biome has been temporarily removed, as the location is not in use and needs to be improved
- The batteries have been moved to a separate creative mode tab
- Added sounds when charging the battery in the battery charger
- Added sounds for the elemental power generator from the beacon
- Cursed and energy vaults are no longer restored after taking loot from them
- Some textures have been updated
- Added missing craft for raw copyrium
- Changed the crafting of the cursed lantern and cursed lamp
- [Bugfix] Fixed the id and name of the music disc
- [Bugfix] Fixed a bug where the earthquake ability could destroy items