- Code style clean-up - remove verbose
== true
comparisons - Fix mouse button keyCode stuff being stupid/broken
- Only shift + drop items from the same inventory they were picked up from
- Fix the
Shift + dropping
logic - Add
Ctrl + Shift + Drop key
dropping - Fix
Shift + right click
ing on stacks with 1 item moving the item - Wrap the
windowClick()
method calls - Fix the Shift and Ctrl drag modes sometimes letting clicks through
- Wrap the ItemStack stuff, so that MC < 1.11 vs. >= 1.11 code difference is minimal
- More improvements to when the event gets canceled
- Prevent accidentally
Shift + drag
ging right after aShift + place
operation - Add a keybind to toggle the mod enabled/disabled state (
Ctrl + S
by default) - Change a method reflection into a MethodHandle
Original build time: 2017-01-04 19:25:25 UTC+2
- Fix left mouse button state getting stuck
- If the inventory was closed while holding the left mouse button down, the state would previously get stuck to being held down
- Add a
Shift + Right Mouse
dragging feature- That mode will leave one item to each slot
Original build time: 2016-05-15 23:07:15 UTC+3
- Fix left mouse button state getting stuck
- If the inventory was closed while holding the left mouse button down, the state would previously get stuck to being held down
- Add a
Shift + Right Mouse
dragging feature- That mode will leave one item to each slot
Original build time: 2016-05-15 23:05:16 UTC+3
- Fix left mouse button state getting stuck
- If the inventory was closed while holding the left mouse button down, the state would previously get stuck to being held down
- Add a
Shift + Right Mouse
dragging feature- That mode will leave one item to each slot
Original build time: 2016-05-15 22:56:54 UTC+3