Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
Quick Slander:
The file is lighter due to the optimization of texture resolution...
Changed the command "/mde" to "///halo_mde"
Removed "/mde_truly_efficient" and "/mde_halo_species" commands, as "///halo_mde species" does all of it well enough. This also means no player without OP can use said commands
Spartans can be differenciated between Orion (I) and the three next generations on the "///halo_mde species" command string
Upgraded some of the "///halo_mde" command code
Changed ALL the guns' textures (except for melee) to 32x instead of 64x
Mjolnir armor sets kill the PLAYER wearers that are not spartans or aliens
Added Rocket Launcher, Fuel Rod Cannon (Halo Reach/4) and Fuel Rod Gun (Halo CE)
Added plenty of tooltips to aid the player in-game
Added so much little details I can't even remember them, such as name changes, advancements, description upgrades...
Added new blocks for all factions (UNSC and MAK blocks will be legendary when they're added, but not now)
Added a lot of new structures (Mostly Covenant and Custodian)
Added an AI deobfuscation system to get rewards from the new Alien Data Fragment items, mostly coordinates (the new way to obtain them now is like that). This new system will require the player to use a new Field Thought Scanner tool along empty chips to make an AI based off the sentient entity scanned. Then the AI will study the data fragments on the new AI Workbench to gather clues and eventually obtaining a reward from them
Added more uses to Forerunner and Yag Shapers based on the function Covenant Shaper already had since a long time ago: Removing Covenant Forcefields
Fixed a surprising bug related to the Forerunner and Custodian tiers of armor's ability to despawn arrows around their users. (Particles were spawning wrongly on tick update on broken coordinate printings)
Fixed some FSW generation problems and changed the way its biomes look, same for Nevhatreqyos (You do notice the trend here, right?)
Fixed the bugs that made Cosmic Gates teleport you to the desired Dimension but not the desired coordinates + made the Cosmic Data of each player remain even after death.
The Cosmic Data Tab now has visible letters where the buttons are (In the Treqyo font, of course)
Universal Coordinates now show their data on a proper tooltip instead of their name, making them easier to read. All existing Universal Coordinates before this update are fixed automatically when hovering over them
Silver Shroud armor will protect the player from the Prevalence without the need for a Custodian status, granting the player infinite time to stay in the dimension
Fixed a bug that made ALL of the mod's blocks tick
Greatly nerfed the Forerunner Grave Loot Table (Loot table inside the Beam Towers remains the same)
Solved aesthetic aspects of the Plasma Grenade when on the ground, looking more like the Halo games
Upgraded archaea particles
Reworked Nanolaminate Block, Nanolaminate-related items and similar textures (Covenant Curveblade is now blue instead of redish too). Did the same to the Forerunner items (ingot, plate, barrel...), they look even better now
Nanolaminate Blocks now spawn in the Nether to give the player a minimal chance of farming them. Yet again, something similar made to the Forerunner Metal Blocks: They now can be found in the same manner ores can on the FSW between the -7 and the 7 Y levels
Random unfocused texture fixes
More ADHD driven improvements, fixes and content
Completely broke Máekran's brain
Files
Metadata
Release channel
BetaVersion number
1.7.0Loaders
Game versions
1.19.2Downloads
46Publication date
September 1, 2024 at 11:16 AMPublisher
Maekran
Owner