Added an extra check if the chunk is loaded to the function that finds surface block positions. Improves compatibility with other mods.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Added the BlockTagsHelper class. It aids in providing support for modded blocks within the multi mod loader environment.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Added support for the Spawn Radius gamerule in the function where Collective determines if a player spawned in a world for the first time.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Adds support with Chat Heads for dependent chat mods. Thanks to @Fourmisain on Github for the PR!
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Changed when the JSON file generation runs, so dependent mods can access it sooner.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
Made some changes to the FakePlayer code and its factory.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective
(1.20.2) Added extra checks which mixins should be loaded, to prevent unwanted behaviour on NeoForge.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=collective