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Bobby

Bobby

Allows for render distances greater than the server's view-distance

8.08M
4,057

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.1–1.20.4
1.19.2–1.19.4
1.19
1.18.x
1.17.x
1.16.2–1.16.5

Platforms

Fabric

Supported environments

Client-side

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Links

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Creators

Johni0702
Johni0702 Owner

Details

Licensed LGPL-3.0-only
Published 4 years ago
Updated last month
DescriptionChangelogVersions

Show all versions

1
2

4.0.1

by Johni0702 on Nov 19, 2022
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  • Sort fake chunks before loading so nearby chunks load first
  • Fix render distance resetting after restart if above 32 (#109)
  • Fix errors about Starlight in log when Starlight is not installed
  • Fix lag spikes caused by chunk serialization on main thread when crossing chunk borders (#95)

4.0.0

by Johni0702 on Jun 12, 2022
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  • Update to Minecraft 1.19

3.1.1

by Johni0702 on Mar 12, 2022
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  • Update to Minecraft 1.18.2
  • Remove dependency on full Confabricate (only including configurate-{core,hocon} now)

2.1.0

by Johni0702 on Jan 2, 2022
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  • Add option to automatically clean up unused cache after X days (#25)
  • Add option to taint fake chunks, so you can tell the difference from real ones (#41)
  • Force load all chunks every frame when rendering with ReplayMod or other FREX FlawlessFrames consumers
  • Fix realms not writing to one consistent folder (#55)
  • Allow for render distances greater than 32 chunks even without Sodium (#61)
  • Fix black chunks with Starlight installed (#18)
  • Add /bobby upgrade to upgrade all chunks in cache to the current Minecraft version

3.1.0

by Johni0702 on Dec 14, 2021
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  • Add option to automatically clean up unused cache after X days (#25)
  • Add option to taint fake chunks, so you can tell the difference from real ones (#41)
  • Force load all chunks every frame when rendering with ReplayMod or other FREX FlawlessFrames consumers
  • Fix realms not writing to one consistent folder (#55)

3.0.1

by Johni0702 on Dec 13, 2021
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  • Allow for render distances greater than 32 chunks even without Sodium (#61)
  • Fix render distance reverting to 32 in 1.18.1 (#61)
  • Fix black chunks with Starlight installed (#18)

3.0.0

by Johni0702 on Dec 9, 2021
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  • Update to Minecraft 1.18
  • Add /bobby upgrade to upgrade all chunks in cache to the current Minecraft version

2.0.4

by Johni0702 on Jul 18, 2021
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  • Fix chunk flicker with Sodium 0.3.0 (broke shortly before release)

2.0.3

by Johni0702 on Jul 17, 2021
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  • Update to Minecraft 1.17.1

2.0.2

by Johni0702 on Jun 30, 2021
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  • Support for Sodium 0.3.0
  • Fix nearby fake chunks not loading after server view distance is reduced

2.0.1

by Johni0702 on Jun 26, 2021
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  • Fix AIOOB exception due to incorrect Y position of fake chunk sections (#27)
  • Fix chunk light not properly unloading in tall worlds (#28)
  • Fix chunks leaking if client view distance is not greater than server view distance
  • Fix chunks reloading when changing render distance with Sodium

2.0.0

by Johni0702 on Jun 12, 2021
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  • Update to Minecraft 1.17

1.2.0

by Johni0702 on Jun 12, 2021
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  • Support for Sodium 0.2.0
  • Add option to disable loading of block entities in fake chunks, active by default
  • Fix loading of light data for entirely unlit or empty chunks (#24)
  • Fix maximum value of view distance overwrite slider to be 32 instead of 16 (#21)

1.1.4

by Johni0702 on Mar 25, 2021
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  • Fix chunk flicker with Sodium when real chunk receives full update

1.1.3

by Johni0702 on Mar 24, 2021
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  • Fix regression introduced in 1.1.2 causing real chunks to not render with Sodium (#20)

1.1.2

by Johni0702 on Mar 24, 2021
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  • Fix light sometimes not updating on block breaking/placing due to race condition in Sodium-specific code (#19)

1.1.1

by Johni0702 on Mar 20, 2021
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  • Re-add chunk unload throttling, fixes short freeze when many chunks are unloaded (potentially 60 seconds after a teleport depending on unload delay)

1.1.0

by Johni0702 on Mar 15, 2021
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  • Vastly reduce main thread freezes when loading/unloading huge amounts of chunks by bypassing the lighting engine for fake chunks
  • Add configurable delay to chunk unloading (default 60 seconds) so they do not need to be re-loaded when returning within the delay.
  • Fix crashes due to thread-unsafe block entity initialization

1.0.0

by Johni0702 on Mar 6, 2021
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  • Add max render distance overwrite as config option (requires Sodium)
  • Add singleplayer view-distance overwrite option (closes #2, closes #7)
  • Add support for ingame config via ModMenu + ClothConfig (#2)
  • Add basic config file (auto-reloads) for en-/disabling the mod (closes #2)
  • Fix crash when connecting to server with port on Windows (fixes #5)
  • Optimize chunk load/unload management
  • Fix fake chunk loading becoming starved at high render distance
  • Significantly reduce time spent on main thread for chunk loading
  • Remove freezing on fake chunk loading thanks to the previous point and by spreading them out over multiple frame
  • Reduce freezing on fake chunk unloading by spreading them out over multiple frame, though there is still one spike at the very end which I am unsure how to get rid of (light engine related)
  • Fix invalid profiler.pop()

0.2.0

by Johni0702 on Jan 1, 2021
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