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BadOptimizations

Optimization mod that focuses on things other than rendering

8.28M
1,515
Optimization

Compatibility

Minecraft: Java Edition

1.21.x
1.20.1–1.20.6
1.19.1–1.19.4

Platforms

Fabric
Forge
NeoForge

Supported environments

Client-side

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Links

Report issues View source

Creators

thosea
thosea Owner

Details

Licensed MIT
Published last year
Updated last week
DescriptionChangelogVersions

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2.1.1 (1.20.1)

by thosea on Apr 25, 2024
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2.1.1 (1.19.4)

by thosea on Apr 25, 2024
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2.1.1 (1.19.3)

by thosea on Apr 25, 2024
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2.1.1 (1.19.1/1.19.2)

by thosea on Apr 25, 2024
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This is the final supported release for 1.19.3/1.19.4! See https://github.com/ItsThosea/BadOptimizations/issues/55.

  • Fix issues with incorrect sky color
  • New config options: log_config and ignore_mod_incompatibilities
  • Some optimizations are now auto-disabled with certain mods (e.g. entity render caching w/ Twilight Forest), you can override this with ignore_mod_incompatibilities.
  • Add NeoForge support
  • Add support for Minecraft 1.20.5
    • Entity data optimizations have no effect on 1.20.5+ (they are in vanilla now)

2.1.0 (1.20.2-1.20.4)

by thosea on Feb 26, 2024
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2.1.0 (1.20.1)

by thosea on Feb 26, 2024
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2.1.0 (1.19.4)

by thosea on Feb 26, 2024
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2.1.0 (1.19.3)

by thosea on Feb 26, 2024
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2.1.0 (1.19.1/1.19.2)

by thosea on Feb 26, 2024
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  • Add a config file where you can enable/disable certain optimizations
  • Add a more slightly more efficient sky color calculation
  • Remove (most of the) toast optimizations
  • Fix crashes caused by data tracker optimizations
  • Fix compatibility with Immersive Portals
  • Thanks to @tinygames for helping test!

2.0.1 (1.20.2-1.20.4)

by thosea on Feb 16, 2024
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2.0.1 (1.20.1)

by thosea on Feb 16, 2024
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2.0.1 (1.19.4)

by thosea on Feb 16, 2024
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2.0.1 (1.19.3)

by thosea on Feb 16, 2024
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2.0.1 (1.19.1/1.19.2)

by thosea on Feb 16, 2024
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  • Fix @Redirect conflicts causing crashes
  • Fix mixin priority
  • Fix sky flickering between biome borders
  • Fix sky color flickering during rain/thunder/lightning
  • Fix crashes due to biomeColorVector being null
  • Lightmap cacher will now only check for null game renderer once instead of multiple times per frame

2.0.0 (1.20.2-1.20.4)

by thosea on Feb 13, 2024
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2.0.0 (1.20.1)

by thosea on Feb 13, 2024
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2.0.0 (1.19.4)

by thosea on Feb 13, 2024
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2.0.0 (1.19.3)

by thosea on Feb 13, 2024
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2.0.0 (1.19.1/1.19.2)

by thosea on Feb 13, 2024
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Fixes

  • Fix injections at entity data getters possibly not working
  • Fix injections at tail of MinecraftClient.render not working
  • Sky color will now use a shorter function every 3 ticks to calculate its color (fixes sky color updating slowly)
  • Lowered time threshold for lightmap update cancelling (fixes block lighting updating slowly)

Removed

  • Removed MixinClientWorldCloudColor and MixinInGameHud (it had a minimal impact and broke stuff)

New stuff

  • EntityRenderers are now cached in EntityType
  • BlockEntityRenderers are now cached in BlockEntityType
  • Added some minor sky renderer optimizations (cache getSkyAngle)
  • Debug renderers (e.g. bee/keyframe renderwers) will now only be executed if theres anything to render

1.6.3 (1.20.2-1.20.4)

by thosea on Jan 15, 2024
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