Changes
Shared Blueprints in Multiplayer
- Upload blueprints to the server
- Other players can browse/download
Added keybinds for tools in Editor UI
- Rebind keys in Help > Keybinds.
- Additional keybind for switching between the last 2 tools (unbound by default)
Added quick-add keybind to Creative Mode search
- Add blocks to your hotbar with only your keyboard by typing in a block and pressing Enter
Added Ctrl+C to Copy Exact Block when looking at a block
- Adds a special item to your hotbar that places an exact copy of the block
Builder Tools
- Added Middle Click keybind to shift the blocks to the point you clicked
- Added helpful info to action bar (size, offset, etc.)
- Holding the x, y or z keys will lock the scroll direction to that axis
Ruler Tool
- Measurements are permanently visible, even outside of the Editor UI
Path Tool
- Added Use Stairs and Slabs option, the path will use stairs and slabs where possible
- Added Keep Existing option, the path will only replace air blocks when pasting
- Added Extend to Ground option, the path will extend downwards until it reaches a solid block when pasting
New Operation: Hollow
- Will hollow out non-visible/non-reachable blocks inside your selection
New Operation: Fill Gaps
- Will fill non-visible/non-reachable blocks in your selection with your active block
New Operation: Update Blocks
- Will trigger a shape update for all blocks in your selection, fixing fences/stairs/etc and removing things like floating grass
Alt Context Menu
- Clicking on the trashcan will clear alternative hotbars
Added world drag-drop for Palettes
- Drag a palette into the world to randomly replace blocks with the contents of the palette
Legacy blocks
- Added support for typing legacy ids (eg. 1 for stone) into the Select Block dialog
- Added support for importing legacy (pre-1.13) schematics
Other
- Added NoUpdate/InfiniteReach/ReplaceMode support for Water/Lava buckets
- Added tinker interaction for attached melon & pumpkin stems
- Added tinker interaction for rotating heads/banners
- Added tinker interaction for smooth stone
- Fixed block properties not working with string masks
- Fixed Elevation Tool not working with radius of 0
- Added Lasso Select tool
- Added Anisotropic option to Noise Painter
- Added Clipboard mode to Painter tool
- Added Gradient mode to Painter tool
- Added fly speed slider to bottom right of Editor UI
- Added Teleport menu to Editor UI to teleport to other players (multiplayer)
- Fixed some lag spikes when using Noise Painter
- Added Rotate/Scale... menu to clipboard window when placing
- Added Unlock Rotation checkbox to clipboard window, allowing for non-90 degree rotations
- Added Nearest Neighbor rotation/scaling
- Added RotSprite rotation
- Added Scale2x scaling
- Added Scale3x scaling
- Revamped Tool Masks window
- Added mask presets
- Added Offset, Adjacent, Can See Sky & Surface masks
- Added radius support to Near mask
- Added Lua script masks
- Added back button to Blueprint Browser
- Added Copy Transform Command button to Display entities
- Added Copy Coordinates button to Display entity
- Fixed not being able to paste/duplicate grouped display entities
- Fixed not being able to remove fields from Marker entity
- Many other bug fixes and improvements
- Added Display Entity manipulation tools
- Added Marker Entity manipulation tools
- Added Create Display Entity button to alt menu
- Builder Tools: Added //pos1 and //pos2 commands to set first/second positions
- Builder Tools: Move, Clone and Stack now affect entities
- Builder Tools: Added Delete/Backspace keybind to delete blocks
- Stamp Tool: Added Keep Existing option
- Stamp Tool: Added Extend Foundation to Ground option
- Editor: Added ability to drag palettes into Tool Masks
- Editor: Added right-click to modify block properties in Noise Painter, etc.
- Editor: Added ability to drag palettes into Noise Painter, etc.
- Tinker: Added interaction for Chorus Plant, Lantern blocks and Fence Gates
- Fixed default heightmaps not loading on Microsoft Windows (hopefully)
- Fixed NBT tag not applying to blocks when using No Updates
- Fixed Blueprint Browser not staying docked after restarting
- Fixed smooth tool creating large holes outside of render distance
- Tools can now target Light blocks
- Added Operations > Autoshade
- Added Operations > Smoothsnow
- Tool masks now affect selection tools
- Added default heightmap images to the Elevation tool
- Added first time introduction to help new users get acquainted with Axiom
- Replace Mode now works with Pick Block Pro
- Added some new tinker interactions
- Fixed many annoying bugs and inconsistencies
- Added Shape Tool
- Added Extrude keybind (E) to Shape Tool / Path Tool
- Arcball can now target Axiom previews, Nvidium/Distant Horizons terrain and more
- Blueprint browser can now be docked
- Improved hit detection of Gizmo
- Added button to open folder in blueprint browser
- Fixed crash when exporting schematic
- Misc bug fixes and improvements
- Completely rewrote the Elevation and Slope tools from the ground up
- Added support for custom image heightmaps to the Elevation Tool
- Added Symmetry Builder Tool: easily set up symmetry points to speed up hand-building
- Added Tool Presets: Many tools now include a 'presets' area at the bottom, allowing you to easily save/load tool configurations
- Added new Brush Shapes: Cylinder, Ellipsoid, Cuboid, Capsule, Bicone
- Added Tool Adjustment keybind: use ctrl+middle mouse (can be rebound) to quickly adjust the radius of your brush
- Major performance improvements + starlight integration
- Added native support for M1 MacBooks
- Added help text to status bar when using tools
- Added ESC keybind to cancel using a tool
- Added buttons to selection tools for people unfamiliar with the key binds
- Rotate camera now keeps rotating if you hover over UI in the Editor
- Fixed compatibility issue with Starlight 1.1.3+
- Stack Builder Tool: Fix NBT not copying in negative Z direction
- Fixed Paste Air option
- Improved detection of window DPI scale on Windows
- Implemented Force Place for Cocoa Beans
- Fixed Fast Place sending too many packets when interacting with trapdoors/doors
- Fixed Fast Place with Double Tall foliage placing too many blocks in some situations
- Added red line indicator to Path Tool
- ImGui: Fixed text inputs staying active after using tool
- Added mask support to Slope Tool / Elevation Tool
- Added key binds for toggling No Clip and Angel Placement
- Added Input Type option to the Box Select Tool
- Added Display option to the Ruler
- Ruler now shows "Block Count" rather than "Distance" by default
- Many small tweaks and optimisations