Backport of 1.21.1.
Advanced Pattern Provider and Quantum Computer updated to include all bug fixes from latest release. Quantum Computer now has a menu.
Contains most of the features of the latest release, including:
- Quantum Crafter
- Reaction Chamber
- Stock Export Bus
- ME Throughput Monitor
- A new pattern provider version that is cheaper but has less slots
What's missing:
- Quantum Armor and its upgrades.
- Added charged versions of the quantum armor items to creative tab
- Fixed equip sound being played when opening inventory in creative mode
- Updated quantum armor toughness
- Added an additional measure to prevent the quantum crafter from voiding unused inputs
- Removed press tag from the quantum press (to remove it from meteor chests)
- Safety check on break speed to prevent overflows
- Fixed memory card not working on advanced pattern providers to copy patterns
- Fixed Pick Craft Card tooltip
- Added the wrench tag to the Throughput Monitor Configurator
- Implemented bucket use interaction with the reaction chamber
- Fixed reaction chamber ignoring fluid amounts when checking for valid recipes (could lead to less fluid usage then intended)
- Blocked Stable Footing enchant for Quantum Armor
- Fixed Stable Footing enchant with Quantum Chestplate equipped making mining faster when flying than on the ground
- Removed Hurt Sound when wearing quantum armor fow low damage value
- Reduced Quantum Infusion water cost to 4B instead of 5B
- Quantum Armor now makes piglins neutral to the wearer
- Added recipes to reset NBT data on Quantum Armor (Installed Upgrades will be voided)
- Fixed Quantum Crafter ignoring internal inventory when trying to limit crafting output
- Fixed Stock Export Bus being unable to work properly with ME Chests
- Fixed reaction chamber consuming an incorrect amount of power in partial progress
- Fixed Auto Feed upgrade consuming permanent items (Such as Eternal Steak)
- Fixed Magnet Card never picking up items dropped by the player
- Fixed Auto Stock Card not stocking subsequent items if the previous one was missing in the system
- Filtered Auto Feed slots to only accept food items
- Fixed not being able to set amounts for the Stock Exported and the Quantum Armor filter slots
- Added a bunch of missing tags
Quantum Armor Improvements:
- Made the set provide knockback immunity (25% per piece)
- Added tooltips to the boots and chest to make it clear that they provide Fall Damage and Flying Mining Penalty negation
- Added energy-based damage absorption to the quantum armor (maximum 30% of incoming damage, configurable in configs)