Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
Strongholds
Strongholds have been entirely revamped, filled with Illagers who are going to do their best to protect the Portals.
Stronghold's Secrets
Strongholds hold many secrets for curious players to discover. In the photo: Sculk Lab
Ender Dragon
Ender Dragon has been completely reworked and revamped. Now it feels like an actual bossfight and not just a pushover standing between you and an Elytra.
Altar of The Accursed
Very important crafting station, Activates once Dragon is defeated and can be used for specialized crafting by tossing items on top of it.
New End Structures
Not a lot, but a few new structures of varying sizes generate scattered across The End. In the photo: End Village and a Return Gateway.
Biomes
Biomes have received plenty of love in Stellarity. In the photo: End Highlands (AKA the classic outer End biome)
Biomes
Plenty of new biomes have been added as well. They all vary in climate and scarcity. Swamps, Tundras, Deserts, Forests... Everything.
Climate
Similar to the Overworld, The End is also divided in climatic zones. In the photo: Frozen Spikes (and End Barrens on the right).
Themes
Biomes follow the theme of strong light and dark magic forming a dimension, meaning the variety is huge. In the photo: The Hallow (yes, Terraria inspired)
End Cities
End Cities have been reworked - they now have a lot more variety inside, look stunning on the outside and function similarly to Trial Chambers, with Vaults and Trial Spawners everywhere (poor showcase screenshot, but at least it looks very pretty).
Without Shaders
Generation without shaders because I don't want to rely on them. In the photo: Crystal Crags (front), The Nest (rght), End Midlands (back).
Without Shaders
Without shaders you can also see the new shapes of End Islands a lot more clearly. It isn't Nullscape level of fantasy, but it's something.