- Pillager outposts now contain goat horns with Spellbound Weapons installed
- Mega hammer bury time changed from 1.5 seconds, to 1 second
- Crucible energy bug fixed from previous version which would deal high damage to the player every time crucible energy hits a mob
- Evokers Wrath damage lowered from 8 damage -> 7.5 damage
- Remade the damage system again! It now uses the
/damage
command added by Mojang in 1.19.4 - The new damage system allows for damage on the enderdragon and wither with spellbound abilities, damage source detection for player kills and advancements, enderman, wolves, iron golems getting angry if hit with an ability, and knockback.
- New languge translation! Spellbound Weapons now has a Ukrainian translation, done by Sprechstallmeister#6823
- Blowgun arrows travel slower now and have a lower range, but their damage has been increased from 2 -> 3 damage
- Golden Sea Blade wave and water dash jump animation improved
- Water dash is now a faster motion
- Witherblade healing animation improved
- Fire Staff, Blazeblade, and Magmus Charger explosions can be protected against with Blast Protection
- Increased the explosion cooldown of Blazeblade by 1 second, and increased the charge time by 4 ticks
- Windsweeper wind damage has been increase from 1 -> 2 damage
- Magmus Charger final state arrow moves slower
- Magmus Charger mid state arrow moves a bit faster
- Magmus Charger final state arrow explodes faster
- Final state arrow can no longer go through ice
- Chainfiring Crossbow now immediately consumes arrows/fireworks on use
- When disabling the setting "Weapons Achieveable" the recipe menu will no longer be triggerable