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ZenXArch's Zombie Apocalypse

ZenXArch's Zombie Apocalypse

An experimental data driven zombie apocalypse mod with custom zombie brains

4,596
26
Game Mechanics
Mobs

Compatibility

Minecraft: Java Edition

1.21.1
1.20.4
1.20.2

Platforms

Fabric
Quilt

Supported environments

Server-side

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Links

Report issues View source Visit wiki Join Discord server

Creators

ZenXArch
ZenXArch Owner

Details

Licensed MPL-2.0
Published last year
Updated 4 days ago
DescriptionGalleryChangelogVersions
All versionsZenXArch's Zombie apocalypse 0.0.19

ZenXArch's Zombie apocalypse 0.0.19

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Changelog

Just me dumping commits from repo I did 3 months ago

Changes

  • Code refactor (not that it changes on gameside)
  • Zombies can now leap at you (kinda broken, so much so I want to stop trying to write custom Ai for zombies)
  • Added attributes field to zombie variants (yeah now they are variants)
  • Zombie equipment now mirrors vanilla
  • Added a loot condition as a spawn check (you can now restrict zombie spawning)
  • Added TimeCheckLootCondition (I someday need to write documentation for this)
  • Added quality field to like make better/stronger zombies spawn at higher difficulty

Future plans

Well, I kinda abandoned the project after/during my exams. SO now

  • Remove smartbrainlib unless I have a solid plan for what I want to do with it
  • Maintain the project, just update dependencies
  • Add more data driven features like make mob spawning less hardcoded
  • Make it more modular, like implement component system from 1.21.5
  • Work towards 1.21.5
  • Backport to 1.21.1

Dependencies

dependency-iconSmartBrainLibrequired
dependency-iconFabric APIrequired

Files

zombies_zenxarch-0.0.19.jar(139.51 KiB) Primary
Download
zombies_zenxarch-0.0.19-sources.jar(61.39 KiB)
Download

Metadata

Release channel

Alpha

Version number

0.0.19

Loaders

Fabric Quilt

Game versions

1.21.4

Downloads

39

Publication date

February 27, 2025 at 2:15 PM

Publisher

ZenXArch

ZenXArch

Owner

Version ID

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