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ZenXArch's Zombie Apocalypse

ZenXArch's Zombie Apocalypse

An experimental data driven zombie apocalypse mod with custom zombie brains

4,609
26
Game Mechanics
Mobs

Compatibility

Minecraft: Java Edition

1.21.1
1.20.4
1.20.2

Platforms

Fabric
Quilt

Supported environments

Server-side

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Links

Report issues View source Visit wiki Join Discord server

Creators

ZenXArch
ZenXArch Owner

Details

Licensed MPL-2.0
Published last year
Updated 5 days ago
DescriptionGalleryChangelogVersions
All versionsZenXArch's Zombie apocalypse 0.0.18

ZenXArch's Zombie apocalypse 0.0.18

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Changelog

Changes

  • A new dependency (smartbrainlib)
  • The new dependency will allow for much more complex zombie behaviour
  • The zombies currently have two behaviours removed.
  • They can't break doors (will add later).
  • They won't break eggs (I guess fine since they were spawning in broad daylight).
  • Zombies no longer try to call spawning code when they get damaged
  • Now most zombies have half health (but double speed if spawned at night)
  • Have lower follow range (about same follow range at night)
  • Added a density capper (no longer zombies getting flooded in a single area
  • Added a gamerule to control if zombies should immediately target player on spawning (default: false / used to true)
  • Implemented all zombie events

Note

  • This is an alpha mod so api is unstable so datapack features are likely (definetly) going to change

Dependencies

dependency-iconSmartBrainLibrequired
dependency-iconFabric APIrequired

Files

zombies_zenxarch-0.0.18.jar(125.06 KiB) Primary
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zombies_zenxarch-0.0.18-sources.jar(60.69 KiB)
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Metadata

Release channel

Alpha

Version number

0.0.18

Loaders

Fabric Quilt

Game versions

1.21.4

Downloads

382

Publication date

December 9, 2024 at 2:00 PM

Publisher

ZenXArch

ZenXArch

Owner

Version ID

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