Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Changelog
Hotfix 2
Changes
-
A parasite player's secondary head can be severed using a direct sword strike, at a 40% chance.
- This will delete all adaptations and prevent new adaptations from being created for 2 minutes.
- You will be unable to hide while your head is gone.
- It also applies Rage, Bleeding, and Slowness to the afflicted, mimicking SRP tendrils.
- This will delete all adaptations and prevent new adaptations from being created for 2 minutes.
-
The Latch will now turn mobs at a configurable chance, and the behavior can be disabled altogether.
-
Custom hit colors are disabled automatically for the Player model if Optifine is installed, prevents a crash due to the class being loaded before my mixins can work.
- Working on a fix, if anyone knows how to get around this let me know.
- The Parasite render layer will still show the correct color.
Config Changes
-
Latch - Turn on Kill - Whether the Latch turns mobs it kills.
-
Latch - Turn Chance - The chance the Latch will turn a mob it kills.
-
Bloom - Parasites Can Follow Players - Enabled by default now.
-
Bloom - Beheading Chance - The chance that the secondary head is cut off.
-
Bloom - Head Regeneration Time - Amount of time, in ticks, it takes to regenerate the secondary head.
-
Factory Behavior - Sword Alternatives - Other weapons that can be used as swords, for Beheading or getting drops from Factories.
Files
Metadata
Release channel
BetaVersion number
1.0.5h2Loaders
Game versions
1.12.2Downloads
42Publication date
February 23, 2024 at 6:34 AMPublisher
roguetictac
Developer and "Artist"