Compatibility
Minecraft: Java Edition
1.21.x
1.20.4
1.20–1.20.2
1.19.x
1.18.x
1.17.x
1.16.5
Platforms
Fabric
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Licensed MIT
Published 3 years ago
Updated last week
Changelog
Since the patch notes are quite long if I were to include Apoli and Calio changes, this will just list the changes to Origins as well as a few select ones relevant to many users:
Gameplay Changes
- Avians now have "Like Air" which makes modifiers to their movement speed also apply to their airborne movement
- Felines now have "Velvet Paws" which make their steps not cause vibrations (relevant for sculk sensors and in the future the Warden)
Other Changes
- Added
loading_priority
field to layer files. A layer withreplace
set totrue
will replace all layers at the same and at lowerloading_priority
than itself. - Added badges: small icons next to powers which can display additional information in a tooltip. By default, powers will get an "active" or "toggle" badge if they are active or toggleable powers. These can be overridden, and custom badges can be added too via a
badges
field in the power file. - Added
/origin gui
command to force a player into the origin selection GUI. - Added support for NBT data on the Orb of Origin item, which makes it only work for specific layers, or even set layers to a specific origin when used.
- Added a scroll bar to the origin display screens
- Added a
hidden
boolean field to layer files, which makes them not be visible in the view origin screen
- The mod menu config screen now shows Apoli's power config
- Right and left arrow buttons are now hidden in the choose origin screen if there is only one option
- Right and left arrow buttons are now hidden in the view origin screen if there is only one layer
- Fixed a bug where removing an origin from the world (by deleting/changing a datapack) would not remove the powers of that origin from players who had it before
- Fixed Shulker's inventory power not having the proper name
- The phasing overlay is no longer hardcoded, now uses a separate
overlay
power
Some changes from Apoli / Calio
- Entity conditions are more general
- Interactions can now be defined much better thanks to bientity actions and conditions
- Many bug fixes (including Invalid Player Data, hopefully)
execute_command
actions now use a permission level specified in a config that's on the server (by default level 2) - no more safety issues!
Read the changelogs of Apoli and Calio here: https://github.com/apace100/apoli/releases/tag/v2.0.0 https://github.com/apace100/calio/releases/tag/v1.0.3
Files
Metadata
Release channel
ReleaseVersion number
1.1.0Loaders
Game versions
1.17–1.17.1Downloads
199Publication date
October 1, 2021 at 2:54 PMPublisher
Apace
Owner