Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.4
1.19.2
1.18.2
1.16.4–1.16.5
Platforms
Fabric
Supported environments
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Details
Licensed LGPL-3.0-only
Published last year
Updated last week
Changelog
Changes since 3.3.1
- Exclude merge commits from changelog - embeddedt
- Tweak changelog gen logic - embeddedt
- Add Modrinth uploading logic - embeddedt
- Add changelog generation - embeddedt
- Remove a lot of now dead code - embeddedt
- Clear vanilla memory reserve - embeddedt
- Fix the Minecraft window teleporting back to the center of the screen - embeddedt
- Stricter mixin target - embeddedt
- Disable boost worker count when Smooth Boot is installed - embeddedt
- Fix additional use of backgroundExecutor in dynamic resources - embeddedt
- Replace mod work manager queue during vanilla bootstrap - embeddedt
- Move resource reloading to dedicated executor - embeddedt
- Fix another logic race that could cause missing models - embeddedt
- Fix behavior for contained paths with non-vanilla PackTypes - embeddedt
- Ignore non-vanilla PackTypes when caching resources - embeddedt
- Don't waste time parsing UVs when performing initial model load - embeddedt
- Use SRG names - embeddedt
- Clear chunk map from integrated server worlds after server stops - embeddedt
- Make sure GC can actually happen - embeddedt
- Make watchdog thread not hold on to server for 60 seconds - embeddedt
- Ensure cached resources are cleared when connecting to multiplayer - embeddedt
- Fix crash when null type references are interned - embeddedt
- Add ItemColors mixin as well - embeddedt
- Deduplicate some ModFileScanData - embeddedt
- Disable class info clearing by default and only clear non-mixin entries - embeddedt
- Also clear ClassInfo cache after server starts - embeddedt
- Clear mixin ClassInfo cache when load finishes - embeddedt
- Add off-by-default option to disable the DFU maps for flattening - embeddedt
- Backport Starlight patch to lazily init emptiness maps - embeddedt
- Allow unloading unused structures - embeddedt
- Add eviction to some DFU caches - embeddedt
- Fix crash with some more types of empty paths - embeddedt
- 1.19 does not allow changing RenderTypes at runtime - embeddedt
- Incrementing the index is important - embeddedt
- Fix incorrect merge - embeddedt
- Bugfixes - embeddedt
- Improve speed of cache building - embeddedt
- Prevent missing options from crashing the game - embeddedt
- Remove reference to nonexistent config option - embeddedt
- More aggressive interning of cached path components - embeddedt
- Fix import - embeddedt
- Reduce memory usage of dynamic CTMPackReloadListener - embeddedt
- Clear ObjectHolder Throwable fields after registry events fire - embeddedt
- Improve memory usage of 1.18 resource pack cache - embeddedt
- Improve memory usage of resource pack cache - embeddedt
- Invalidate material cache if the texture map changes on a model - embeddedt
Files
Metadata
Release channel
ReleaseVersion number
3.4.0Loaders
Game versions
1.19.2Downloads
50Publication date
April 25, 2023 at 12:01 AMPublisher
embeddedt
Owner