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Larion World Generation

Larion World Generation

World generation overhaul inspired by epic fantasy, designed for exploration

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447
Adventure
World Generation

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x

Platforms

Fabric
Forge
NeoForge

Supported environments

Server-side

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Creators

Badgerson
Badgerson Member

Details

Licensed Apache-2.0
Published last year
Updated 5 months ago
DescriptionGalleryChangelogVersions
All versionsLarion World Generation 3.7

Larion World Generation 3.7

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Changelog

cool-mountains

  • Mountain areas (low erosion) are slightly rarer in general, leaving more space for flat and eroded terrain
  • Changed the way windswept and swampy areas are generated. Swamps are often larger and sometimes surrounded by windswept like in vanilla.
  • Adjusted the continents, allowing them to sometimes generate a bit larger than before, and added a feature where land is sometimes more scattered (like archipelagos)
  • Changed the way mushroom islands generate, forming large island groups
  • Changed rivers to be much less likely to form rings, instead they 'snake' though the landscape like actual rivers
    • As a side effect they can sometimes be very wide (other times very narrow) and can form big lakes on occasion.
  • Changed the way "peaks" (high PV) generates, is no longer directly tied to erosion, instead form river-like lines leading to very nice mountain shapes.
  • Adjusted humidity/vegetation noise for larger biomes, also "average" biomes are now more common than "extreme" biomes (dark forest etc) in general.

Dependencies

dependency-iconFabric APIrequired

Files

larion-mc1.21.1-3.7.jar(82.1 KiB) Primary
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Metadata

Release channel

Release

Version number

3.7

Loaders

Fabric

Game versions

1.21.1

Downloads

438

Publication date

October 31, 2024 at 4:53 PM

Publisher

Badgerson

Badgerson

Member

Version ID

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