Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.1
1.16.4–1.16.5
Platforms
Fabric
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Licensed CC-BY-NC-SA-4.0
Published 2 years ago
Updated 3 days ago
Changelog
17.0.1
- fix: incompatible with some custom fonts (close #517)
17.0.0
- fix: Collecting Items Loop/Failure when Container is empty (close: #510)
- feat: fluid and energy display style (#506)
- 1.21.4
- [1.21.4-fabric] Update Japanese translation (#512)
- feat: filter large bitmap glyphs (close: #502)
- improve: smarter item mod name tooltip (close: #498)
- fix: Looking at a Zombie Villager throws Exception (close: #504)
- 1.21.4
- feat: network handshake stage (#500)
16.0.4
- fix
16.0.3
- improve: add option to change text background opacity (close #496)
- fix: crash on dedicated server (close #495)
- chore: parity
16.0.0
- fix: overlay cannot be fully transparent
16.0.0-beta.0
- fix&improve: number formatting (close: #492)
- feat: add containerFinder parameters
- feat: add text background to progress element
16.0.0-alpha.4
- pre4
- feat: add perspectiveMode option (close: #489)
- improve: the StreamCodec change
- fix: extended reach not working
- feat: high contrast rp support for config ui
- fix: overlay preview related bugs
- feat: DumpGenerator: print more info
- refactor: codecified universal data providers
- fix: "Collecting items..." is shown in wrong situation
- chore: update zh_cn.json
- feat(access): egg hatch progress
- fix: fluid rendering
- refactor: config system, part 4
- fix: rendering bugs
- fix: option search
- refactor: config system, part 3
- fix: rendering bugs
- feat: codecified data providers. hopefully fix NBT packet is too large
- feat(debug): show poi type
- feat: reset config memory for new user
- chore: remove "source only" fluid mode
- refactor: config system, part 2
- fix: no growth info on torchflower plant (close: #486)
- refactor: config system, part 1
- 1.21.2-pre1
- fix: remove appending mod name code that seems pointless (close: #480)
- fix: incompatibility with Leawind's Third Person (close: #387)
- improve: blame the correct mod 2.0
- Update zh_tw.json (#479)
- fix: Powered rails do not report if they are actively powered (close #473)
- improve: simplify code
- improve: better player name fetching strategy in AnimalOwnerProvider
- fix: capability handlers without BlockEntity cannot be recognized
- Updated Ukrainian translation (#467)
- port 24w37a
- fix: ObjectNameProvider
- fix: use mixin accessor instead
- fix: width of progress bar not displaying correctly
- feat(access): slime size
- feat(access): more features
- feat(access): more features
- Added curing prefix to zombie villagers who are currently converting (#470)
- fix(access): some mob poses are not supported (close #471)
- feat(access): more features
- port 24w36a
- chore: update translation
- feat(access): more features
15.3.0
- feat(access): show if there is eye on ender portal frame
- fix: OptionsList value sync part 2
- fix: OptionsList value sync part 1
- feat: accessibility plugin
- feat: show hints in chat instead of toast
- feat: show villager mod name according to its profession
- feat: print error stack trace in console log
- fix: incompatibility with Wilder Wild (close #458)
- Merge branch '1.21-fabric' of https://github.com/Snownee/Jade into 1.21-fabric
- improve: show tooltip if nav entry text is too long
- Update
ru_ru.json
(#456)
15.2.1
- chore: improve translations
- Update Traditional Chinese (zh_tw.json) (#455)
15.2.0
- feat: add in-line icon mode
- improve: item amount alignment
- improve: reduce line height of small item icon
- fix: "Loot not generated yet" not showing (close #454)
- feat: hiding more modded trapped chests
15.1.8
15.1.5
- fix: Client Locks Up Trying to Draw a Progress Bar of Width=Infinity(hopefully) (close #436)
- Update ko_kr.json (#441)
15.1.4
- fix: incorrect tool indicated for Bamboo (close #429)
15.1.3
- fix: animation ticks, part 2
- fix: early class loading causing NPE (close #427)
- fix: animation ticks in HomeConfigScreen
15.1.2
- improve: change server ping packet id to avoid player being kicked
- Update Traditional Chinese (zh_tw.json) (#426)
15.1.0
- feat: check if a block is shearable from its loot table (close #415)
- improve: anchor point adjustment (close #348)
- feat: fallback fluid mode (close #424)
- feat: unhide from guis (close #422)
15.0.4
- fix: HarvestToolProvider positioning
15.0.3
- fix: incorrect progress bar width calculation
- fix: fluid rendering (close #413)
- fix: WailaExceptionHandler causing crash (#413)
- port: 1.21-pre2
- improve: bass bar overlap mode option no longer hides tooltip in config screen
- improve: fluid text display
- chore: code cleanup
- port: 24w21b
- improve: universal plugins error handling
- fix: the mess of priorities again
- port: changes from neoforge branch
- fix: ItemStorageProvider.Extension Priority (#409)
- fix: ItemStorageProvider.Extension Uid (#408)
- fix: Jukebox server data (#407)
- feat: Dutch Translations (#406)
- feat: allow use of regex pattern in ignore list (close #315)
- feat: 1.21 port
14.2.0
- improve: use display name on players (#256)
- improve: blame the correct mod
- improve: ensure built-in plugins are correctly loaded
- improve: do not load UsernameCache on dedicated server
- fix: potential CME when reloading ignore lists
14.1.0
- feat: registration session
- fix: UsernameCache serialization
14.0.2
- chore: port from NeoForge platform
14.0.1
- improve: use vanilla system to fetch game profile
- feat: hide invisible effects
- feat: ignore lightning bolt entity
- fix:
item_storage.normal_amount
can't be set to 0 (#395) - improve: make buttons on the main screen larger if the text is too long
- feat: translator credits
- Create es_es.json (#393)
- improve: accessibility in config ui, part 2
- chore: rename Direction2D to ScreenDirection and change the enum order to match the vanilla one
- improve: accessibility in config ui, part 1
- feat: tick rate matters
- feat: initial port to 1.20.5
- refactor: use StreamCodec.composite instead
- feat: health blinking
- feat: improve health and armor display
- refactor: codecified configuration
- fix: cannot set mouse key on keybind option
- chore: Blocklist -> Ignore List
- improve: show actual key in option tooltips that are related to key-binds
- feat(ui): press shift to show plugin config id
- improve: HomeConfigScreen
- 24w13a
- feat: template providers
- feat: BlockPropertiesProvider
- feat: reloadable blocklist
- Update ru_ru.json (#379)
- Update and rename label-actions.yml to close-mod-support-request.yml
- Update and rename process-labels.yml to close-mod-support-request.yml
- Create label-actions.yml
- Rename main.yml to process-labels.yml
- Create main.yml
- Update issue.yml
- chore: reformat code
- 24w12a
- refactor: IComponentProvider. make server data providers support non-entity block
- feat: ChickenEggProvider -> NextEntityDropProvider, to support armadillo
- chore: remove deprecated stuff
- chore: add platform tag to version number
- 1.20.5 port
13.3.1
- fix
- feat: use slf4j instead
- feat: code parity
13.3.0
- fix: wrong implementation of the target picking logic (close #361, close #375)
- feat: HarvestToolProvider handling adventure mode
- feat: split debug package. add special registry id provider
- fix: raytrace range does not respect the radius of the Blindness and Darkness effects (close #365)
- feat: add support for multipart entity (close #364)
- Update ja_jp.json (#371)
- fix: zombie villager conversion time (#368)
- [zh_tw] Update to 1.20.3 (#362)
- fix: inconsistent custom name display behavior with vanilla
- Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
- }
- Update zh_cn.json (#353)
- improve: always show projectiles when tick frozen
- new publish script
13.2.1
- Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
- fix: the server data mess
- feat: avoid the overlay flickering while shooting projectiles
- Update config.yml
13.2.0
- refactor: simplify BlockFaceProvider
- fix: ITooltip.append not updating tooltip size correctly
- feat: add config option category override
- fix: cannot see through waterlogged blocks (#342)
- chore: better translations
13.1.0
- feat: indicate if signs have wax applied or not (#336)
- feat: option to disable builtin camouflage (#341)
- fix: random translation patches
- Update zh_cn.json (#339)
- chore: bump gradle version
- feat: ITooltip.replace
- Updating ru_ru.json (#338)
- feat: custom ItemView description
- pre3
- fix: global waystones show as unbreakable (#317)
- refactor: harvest tool provider part 1
- improve: display minutes
- fix: element content overflow
- feat: trial spawner
- 23w45a
12.2.0
- refactor: delete ITextElement.centered
- improve: internal plugin safety check
- fix: inconsistent behavior of HarvestToolProvider between forge and fabric. add support for the
sword_efficient
tag - refactor: alignment rework (#327)
- feat: special text element api (#327)
- feat: campfire cooking time (#320)
- fix: bring back the black background to the search box
- fix: the "flip with main hand" option is not respected
- feat: new position adjustment system (#329)
12.1.6
- fix: item count text is black (#324, #326)
- optimize
- fix: check for duplicate uids in HierarchyLookup
- fix: crash with Saturn
12.1.3
- improve: sprite-driven edit boxes and sliders
- 1.20.2-pre3
- fix: status effect display (#303)
- fix: themes related bugs
- 1.20.2-pre2
- fix: mod name showing twice in some cases in JEI (#302)
- fix: disable server data verification for replaced accessors
- improve: allow using custom container finder
- fix: crash in the last commit
- fix: lingering server data
- fix: bugs related to getting pick result
- improve the latest PR
- Improve painting tooltip (#300)
- improve: make toasts last longer
- feat: option to always show harvest info
- 1.20.2-pre1
- fix: mislocated breaking progress
- improve: do not show energy storage if capacity is 0
- 23w33a
- feat: show fluid tank capacity while holding shift
- feat: collecting items information
- improve: item amount display
- fix: bossbar rectangle calculation (#289)
- improve: better mod name for enchanted book and potions
- fix: duplicate mod name in item tooltip in creative inventory (#288)
- fix: cycle option value not being saved correctly
- chore: move release type to gradle.properties
- fix: user name cache lag (#287)
- fix: bugs in the last commit
- feat: item storage caching
- code clean up
- feat: icon slot
- blame some mod recall startup events
- Merge branch '1.20.2-fabric' of https://github.com/Snownee/Jade into 1.20.2-fabric
- endless refactoring
- Update lang/pt_br.json (#286)
- 1.20.2 port, part 3
- fix: gui alignment
- improve: narrate text in a progress
- feat: better text shadow
- fix: some rendering issues
- 1.20.2 port, part 2
- feat: TTS toggle hint (#282)
- feat: disappearing delay
- chore: message format tip
- fix: Crash upon opening Mod Settings (#284)
- 1.20.2 port, part 1
- remove Fabric API dependency
11.4.2
- feat: tweaks to the custom theme
11.4.1
- fix: theme background image
11.4.0
- improve: tweaks to HorseStatsProvider
- Update Horse Speed to correct value (#283)
- mark as quilt-compatible
- improve: make text in progress element easier to see in light color scheme
- improve: trim the value saved by slider option
- feat: calibrated sculk sensor block input
- improve: do not display pitch if the noteblock is not tunable
- custom theme v2
- update issue template
- fix: mob spawner provider order
- refactor: tooltip positioning
- fix: NPE looking at fluid with no sprites (#281)
- fix: oversights in health displaying
- feat: built-in tech reborn energy support
- feat: Do not display Jade when there is a boss bar. (#276)
- improve: change option entry order
11.3.1
- unified publishing
Dependencies
Files
Metadata
Release channel
BetaVersion number
17.0.1+fabricLoaders
Game versions
1.21.4Downloads
6331Publication date
December 6, 2024 at 8:13 AMPublisher
Snownee
Owner