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Dynamic Surroundings

Dynamic Surroundings

Alters the fabric of Minecraft experience by weaving a tapestry of sound and visual effects

700.6k
855
Adventure

Compatibility

Minecraft: Java Edition

1.21.1
1.20.4
1.20.1
1.17.1

Platforms

Fabric
NeoForge

Supported environments

Client-side

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Links

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Creators

OreCruncher
OreCruncher Owner

Details

Licensed MIT
Published 3 years ago
Updated 6 months ago
DescriptionChangelogVersions
All versionsDynamic Surroundings: Fabric Edition 1.20.4-0.3.0

Dynamic Surroundings: Fabric Edition 1.20.4-0.3.0

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Changelog

Requirements

  • JAVA 17+ (I am using Adoptium https://adoptium.net/)
  • Fabric Loader >=0.15.1
  • Fabric API >=0.91.2+1.20.4
  • 100% client side; no server side deployment needed

What's New

  • Support for Serene Seasons. Seasonal changes will affect temperature-dependent effects (like frost breath and some biome sounds). Supporting other season mods is dependent on whether the season mod provides a formal API for obtaining temperature and precipitation information.
  • Added a global option to disable scary sounds. Currently, this applies to the wolf and the underground monster growl. Scary is subjective, so I would be glad to hear opinions about other sounds in the mod. This only applies to sounds generated by Dynamic Surroundings. If another mod has a scary sound, you can block it using the Individual Sound Control GUI in game (assuming the keybind is mapped).
  • Added a global volume scale setting for ambient sounds. This applies only to Dynamic Surroundings sound effects. Intended to give a simple knob to increase/decrease the volume of the mod's environmental sounds.

Changes

  • Reworked the internal tagging for items, blocks, and biomes. The mod no longer declares tags in /data. The mod's tag configuration has been moved into client side resources. (I have my own tag scanning code for loading tag information as the mod is 100% client side.)
  • Added resource support for Biomes O'Plenty, Nature's Spirit, Profundis, and Promenade.

Fixes

  • Minimal particle settings can cause mod to crash with waterfall effects.
  • Disconnecting and reconnecting can result in the loss of biome sound effects.
  • Footstep sound effects would not play when connected to a remote server.

Files

DynamicSurroundings-Fabric-1.20.4-0.3.0.jar(13.53 MiB) Primary
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Metadata

Release channel

Release

Version number

0.3.0

Loaders

Fabric

Game versions

1.20.4

Downloads

1044

Publication date

January 26, 2024 at 5:14 PM

Publisher

OreCruncher

OreCruncher

Owner

Version ID

Modrinth is open source.

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