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AzureLib Armor

AzureLib Armor

A striped down Azurelib just for Armor!

1.75M
194
Library
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.1–1.20.4

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client and server

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Links

Report issues View source Visit wiki Join Discord server

Creators

AzureDoom
AzureDoom Owner
DerToaster98
DerToaster98 Member

Details

Licensed MIT
Published last year
Updated last month
DescriptionGalleryChangelogVersions
All versionsfabric 3.0.5

fabric 3.0.5

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Changelog

v3.0.5

  • Fixes https://github.com/Sinytra/ItemAssetExporterMod/issues/4

v3.0.4

  • Add CustomModelData support to AzArmorRendererRegistry - RazorPlay01
  • Fixes missing NeoForge forge mixin update

v3.0.3

  • Adds support for q.* Molang.
  • Fixes useNewOffset for items not working when used.
  • Implement preRenderEntry and postRenderEntry call backs to RenderConfigs, allowing you to inject code into the preRender and postRender stages.
  • Implement getRenderType to RenderConfigs, as to make changing the render type easier.

v3.0.2

  • Fixes a packet issue with calling cancelAll on an AzCommand from the server.

v3.0.1

  • Fixed a missing method update for AzureLibCache for the new model/animation loading system.
  • Fixed a missing mixin for item renders.

v3.0.0

  • Rewrite Item animation system. See guide for converting here: https://moddedmc.wiki/en/project/azurelib/docs/updating/items
    • Fixes issue with Item animations not working the first time due to missing NBT tag check.
    • No longer have to supply a cache.
    • No longer have to use a GeoItem interface.
    • "Item" rendering/animating is now considered "ItemStack" rendering/animating.
    • No longer register the render in the Item.
      • This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzItemRendererRegistry#register.
  • Rewrite Armor animation system. See guide for converting here: https://moddedmc.wiki/en/project/azurelib/docs/updating/armor
    • No longer have to supply a cache.
    • No longer have to use a GeoItem interface.
    • "Item" rendering/animating is now considered "ItemStack" rendering/animating.
    • No longer register the render in the Item.
      • This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzArmorRendererRegistry#register.
  • No longer register the render in the Item. - This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzArmorRendererRegistry#register.
  • Animations are now done fully using a trigger animation call from the Az<Type>Animator.
  • New system fixes Animations not firing properly on Items on first use.
    • You have to now register your item in your mods onInitialize for Fabric and NeoForges FMLCommonSetupEvent using AzIdentityRegistry#register
      • AzIdentityRegistry#register can take 1 item or multiple if you have a lot of item.
  • New system fixes Aniamtions not pausing correctly when in singleplayer. (Old system/Geckolib "pauses" it but it still ticks so doesn't hold the animations spot properly)
  • New system fixes Animation triggers not working with armors.
  • New system shows about a 40% drop in memory usage compared to old systems/Azurelib.
  • Move to new Az Naming scheme from Geo
  • Fixes crash with Minecolonies when using new render.

Files

azurelibarmor-fabric-1.21.1-3.0.5.jar(668.76 KiB) Primary
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Metadata

Release channel

Release

Version number

3.0.5

Loaders

Fabric Quilt

Game versions

1.21.1

Downloads

10322

Publication date

April 2, 2025 at 7:33 PM

Publisher

AzureDoom

AzureDoom

Owner

Version ID

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