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Antique Atlas 4

Antique Atlas 4

A hand-drawn client-side world map with biomes, structures, waypoints, and less! A fourth-generation rewrite of Hunternif's Antique Atlas utilizing Surveyor.

1.31M
1,450
Adventure
Social
Utility

Compatibility

Minecraft: Java Edition

1.21.1
1.20.1
1.19.2

Platforms

Fabric
Forge
NeoForge
Quilt

Supported environments

Client-side

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Links

Report issues View source Visit wiki

Creators

sisby-folk
sisby-folk Co-Authors
lumiscosity
lumiscosity Artist

Details

Licensed LGPL-3.0-or-later
Published last year
Updated 5 months ago
DescriptionGalleryChangelogVersions
All versions1.3.0

1.3.0

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Changelog

Changes:

  • Builtin Resource Pack:
    • Remove outdated biome definitions - badlands plateau, birch forest hills, dark forest hills, deep warm ocean, desert hills, desert lakes, giant spruce taiga, giant spruce taiga hills, giant tree taiga, giant tree taiga hills, gravelly mountains, jungle edge, jungle hills, modified badlands plateau, modified gravelly mountains, modified jungle, modified jungle edge, modified wooded badlands plateau, mountain edge, mountains, mushroom field shore, shattered savanna, shattered savanna plateau, snowy taiga hills, snowy taiga mountains, snowy tundra, swamp hills, taiga hills, taiga mountains, tall birch forest, tall birch hills, wooded badlands plateau, wooded hills, wooded mountains.
    • Some of these biomes were renamed in vanilla but missed here, so they've been corrected and should now use their correct textures instead of a fallback.
    • Some renamed biomes were added to the resource pack but with inaccurate or overly general texture sets applied, these have been fixed to use the more specific texture sets.
    • All "hills" biomes with unique textures have been properly integrated into their regular biomes above a certain height (about 100) - this change was done in a few places already, but there were missing spots.
    • Provided special attention to badlands biomes - such that the red sand that appears at low elevations is tiled appropriately, and that a gradual progression from sand -> badlands -> badlands plateau is noticeable with elevation. Also ensured wooded badlands, which only have dirt and trees above y=100, draw regular badlands tiles below that elevation.
    • Added a quick texture for windswept gravel hills.
    • Gave dripstone caves, lush caves, and deep dark a fallback texture set (ravine) after noticing surface dripstone in vanilla.
    • Generally, biome appearance should feel more accurate and less noisy / generic.

Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v1.3.0

Dependencies

dependency-iconFabric API Version 0.76.0+1.19.2 is required

Files

antique-atlas-1.3.0+1.19.jar(1.59 MiB) Primary
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Metadata

Release channel

Release

Version number

1.3.0+1.19

Loaders

Fabric Quilt

Game versions

1.19.2

Downloads

257

Publication date

March 2, 2024 at 12:50 PM

Publisher

sisby-folk

sisby-folk

Co-Authors

Version ID

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