Applied Energistics
A Mod About energy, and matter and getting stuff done! Probably.
1,269
1
Equipment
Storage
Technology
Applied Energistics has been archived. Applied Energistics will not receive any further updates unless the author decides to unarchive the project.
Compatibility
Minecraft: Java Edition
1.6.4
1.6.2
1.5.x
1.4.7
Platforms
Forge
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Licensed ARR
Published 8 months ago
Updated 8 months ago
Changelog
- Fixed bug with storage buses not updating storage when preformatting changed.
- Updated Storage Bus API to include a direction.
- Added A Storage Bus Handler for Pipes
- Switched to an AE WorldEvent Class instead of inheriting WorldEvent ( Flans Mod??? )
- Fixed several spelling mistakes.
- Fixed several crashes.
- Many performance enhancements.
- Fixed issue with access IC2 EnergyNet in client.
- Fixed issue with -1 OreID resulting in match.
- 99% Matching now acts more then 1 damage, for chargeables.
- Import/Export/Storage Buses now keep their settings when dismantled with a wrench.
- AE Blocks now correctly can accept IC2 "unlimited packet size"
- Fix bug with Level Emitter state being improperly configured at load.
- Stopped calling certain events on client side.
- Add Fuzzy Damage Modes.
- Fixed bug with Level Emitters.
- Fixed bug with Multipliers not resetting in export buses.
- Memory Usage Enhancements.
- Added some description to the errors for AppEngMissingTile
- Fixed shift clicking into partition editor fake slots.
- Controller power bar now glows in the dark.
- Cable flashes now persist for multiple frames and fade in / out.
- Fixed some Z-Fighting with the bus renders.
- Fixed issue with rendering a long distances from origin.
- Fixed Drives and Chests rendering.
- Fix quartz sword recipes?
- Fixed bug with wireless power draining.
- Added Logging for Block Updates
- Added a simple sum of all AE Related network data.
- Chest and Drive now use a blinky TESR to render their blinks, this should help greatly with FPS related issues.
- Added Tabs to xSize of the gui.
- Added Villager Trading for Certus Quartz, dust and silicon.
- Added enableQuartzTools as a config option - defaults to on.
- Fixed bug with condenser gui.
- Terminal now remembers scroll position after crafting gui.
- Fixed a few bugs related to wireless and power usage.
- Fixed a bug where the MAC would re-draw if nothing changed.
- Fixed several bugs with the Power usage of IO Ports
- Fixed a bug where a level emitter would re-draw if nothing had changed.
- Recipes which involves sticks can now use non-vanilla sticks.
- Optimization for in cable TESR
- Power can now be drained from any armor components.
- Fixed a bug in condenser so that the condenser now properly updates when items are pumped in.
- Minor api change.
- Improved logging of crafting.
- Added transaction logging.
- Fixed a bug with crafting tracking ( Thanks to Player for helping find and track it down. )
- Fixed a bug in Storage Bus which could result in infinite power drains.
- Added new API to allow for custom wireless terminals.
- Adding Missing Energy Translation String.
- Added rotateBlock Support to the Quartz Wrench.
Files
Metadata
Release channel
ReleaseVersion number
rv11-cLoaders
Game versions
1.5.1–1.5.2Downloads
12Publication date
April 24, 2024 at 2:32 PMPublisher
ModrinthArchives
Archivist