Compatibility
Minecraft: Java Edition
1.17.x
1.16.x
Platforms
Data Pack
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Licensed Apache-2.0
Published last year
Updated last year
Changelog
Initial release on Modrinth 🎉
This is a fairly old, but latest somewhat stable build (25.07.2021) and posted for archival purposes.
Complete rewrite for Minecraft 1.19 in progress! Public Test Builds
Known issues:
- Bad performance (especially ragdolls)
- Blood particles sometimes appear on arrows even though they didn't hit an entity
- Cows don't drop leather in 'original' body part mode
- Body parts sometimes continue to spin on the ground
Changelog since v1.3:
- The data pack works in 1.17x now!
- Added a new loot table-based system to detect entity death (https://youtu.be/UxaUzhNUvjI)
- Added Lightning animation (plays when a supported entity is struck by lightning) [WIP]
- Rewrote/Improved Ragdolls - they are way smoother and more epic now
- Changed the settings menu to be easier to understand: There are now 4 body part modes:
- Original (body parts can be picked up and crafted into the entity loot)
- Original without crafting (same as original butt without the crafting part)
- Aesthetic (body parts cannot be picked up + normal mob loot drops)
- Custom (customize everything by yourself)
- Added version_checker
- Added a test after reload to ensure that the data pack will function correctly
- Added troubleshoot function (/trigger troubleshoot)
- Added new particles that play when the entity was killed by magic
- Body parts now won't take knockback when the mob died from drowning, magic or fire
- Added NBT inherited from the dead entity to the body parts (body parts from burning entities will burn for example)
- Prepared the data pack for player death animations
- Added assets for the blaze animation
- Added sugar_cane and #minecraft:climbable to the nonsolid tag
- Added spectral arrows to projectiles
- Changed the particle produced upon drowned death to be more epic
Bugfixes:
- Fixed Hand Items and Armor Items sometimes duplicating
- Fixed issues with low_p body parts
- Fixed arrows producing blood particles even though they didn't hit a mob (This fix is kinda broken)
- Fixed a wrong function call which led to body parts hovering in the air (calling the "OnGround" function mid-air)
- Fixed body parts can be picked up even though the ability to pick them up is disabled
- Fixed creepers not producing explosion events when they explode
- Fixed body parts having massive knockback because of arrows
- Fixed ragdolls not receiving upwards motion
- Fixed parts getting stuck in mid-air
- Fixed explosions not registering
- Fixed barrier items appearing for a split-second
- Fixed poof particle appearing on entity death in 1.17
- Fixed grass_path being referenced in 1.17
- Fixed entities not resetting their loot table upon calling the reset function
- Fixed drowned mobs spawning a useless area effect cloud upon death
Files
Metadata
Release channel
AlphaVersion number
v1.4+modLoaders
Game versions
1.16–1.17.1Downloads
4713Publication date
February 5, 2023 at 6:48 PMPublisher
Tschipcraft
Owner